相信很多人看到标题会大吃一惊,长度宽度的数值要用dp,字体的大小用sp,这个理论恐怕在大家心目中早已根深蒂固,官方文档 上也是这样写的
结论:
1、当修改系统字体大小时,字体大小以dp为单位时,大小不变;
2、当修改系统字体大小时,字体大小以sp为单位时,大小跟随变化;
如果你是上面这个表情,那就请继续往下看吧!
验证:
main.xml
<LinearLayout
xmlns:toolbar="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical">
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="20sp"
android:textColor="#FF757233"
android:textSize="20sp" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="20dp"
android:textColor="#FF757233"
android:textSize="20dp" />
</LinearLayout>
修改系统字体大小看看效果
普通字体:
small字体:
large字体:
huge字体:
然而如果你还想知道到底发生了什么事的话就请继续往下看.
在看下面这些内容之前,请你先看看这篇文章:Android下setTextSize的正确使用姿势
追溯设置文字大小的源代码,最终会进入到以下方法:
public static float applyDimension(int unit, float value, DisplayMetrics metrics){
switch (unit) {
case COMPLEX_UNIT_PX:
return value;
case COMPLEX_UNIT_DIP:
return value * metrics.density;
case COMPLEX_UNIT_SP:
return value * metrics.scaledDensity;
case COMPLEX_UNIT_PT:
return value * metrics.xdpi * (1.0f/72);
case COMPLEX_UNIT_IN:
return value * metrics.xdpi;
case COMPLEX_UNIT_MM:
return value * metrics.xdpi * (1.0f/25.4f);
}
return 0;
}
在这里我们可以看到sp和dp的区别就是density和scaledDensity的区别
那么这两个有什么区别呢?
/**
* The logical density of the display. This is a scaling factor for the
* Density Independent Pixel unit, where one DIP is one pixel on an
* approximately 160 dpi screen (for example a 240x320, 1.5"x2" screen),
* providing the baseline of the system's display. Thus on a 160dpi screen
* this density value will be 1; on a 120 dpi screen it would be .75; etc.
*
* <p>This value does not exactly follow the real screen size (as given by
* {@link #xdpi} and {@link #ydpi}, but rather is used to scale the size of
* the overall UI in steps based on gross changes in the display dpi. For
* example, a 240x320 screen will have a density of 1 even if its width is
* 1.8", 1.3", etc. However, if the screen resolution is increased to
* 320x480 but the screen size remained 1.5"x2" then the density would be * increased (probably to 1.5).
*
* @see #DENSITY_DEFAULT
*/
public float density;
/**
* A scaling factor for fonts displayed on the display. This is the same
* as {@link #density}, except that it may be adjusted in smaller
* increments at runtime based on a user preference for the font size.
*/
public float scaledDensity;
从以上源代码注释可以看到:
scaledDensity会收到用户配置的影响,而density不会.
这也就是为什么设置sp单位时字体大小会受到用户配置系统字体的影响.
dp:
dp是一种密度无关像素,对应于 160dpi 下像素的物理尺寸
sp:
sp是和dp相同的基本单位,但它会按用户首选的文本尺寸进行缩放(属于缩放无关像素)
因此,设置文字大小到底是用sp还是dp,看来还是得根据实际需求来决定呀.
至此,文章结束,希望此文能帮助到你,如果对此文有不同见解,欢迎直接评论!
参考:
Android 解决字体随系统调节而变化的问题
设置Android app的字体不随系统全局字体大小的变动而变动
老生常谈之Android里的dp和sp
what is the difference between scaledDensity and density in Android`s DisplayMetrics class?