.h
//
// GBWaterFlowLayout.h
// UI15-CustomCollectionViewLayout
//
// Created by 郭宝 on 16/8/3.
// Copyright © 2016年 郭宝. All rights reserved.
//
import <UIKit/UIKit.h>
NS_ASSUME_NONNULL_BEGIN
@protocol GBWaterFlowLayoutDelegate <NSObject>
- (CGFloat)collectionView:(UICollectionView *)collectionView
layout:(UICollectionViewLayout *)collectionViewLayout
width:(CGFloat)width
heightForItemAtIndexPath:(NSIndexPath *)indexpath;
@end
// 自定义布局, 继承于UICollectioniewLayout
// 切记不要继承UICollectioniewFlowLayout
@interface GBWaterFlowLayout : UICollectionViewLayout
// 列数Collection有多少列
@property (nonatomic, assign) NSInteger numberOfColumens;
@property (nonatomic, weak) id <GBWaterFlowLayoutDelegate> delegate;
@end
NS_ASSUME_NONNULL_END
.m
//
// GBWaterFlowLayout.m
// UI15-CustomCollectionViewLayout
//
// Created by 郭宝 on 16/8/3.
// Copyright © 2016年 郭宝. All rights reserved.
//
import "GBWaterFlowLayout.h"
@interface GBWaterFlowLayout ()
@property (nonatomic, strong) NSMutableArray<UICollectionViewLayoutAttributes *> *attributesArray;
@property (nonatomic, assign) CGFloat itemWidth;
@property (nonatomic, assign) CGFloat contentHeight;
// cell间 间距
@property (nonatomic, assign) CGFloat cellMargin;
@end
@implementation GBWaterFlowLayout
- (instancetype)init {
self = [super init];
if (self) {
_attributesArray = [NSMutableArray array];// 数组初始化方法 赋初值
_numberOfColumens = 2;
_contentHeight = 0.0f;
_cellMargin = 5.0f;
// NSLog(@"%@", self.collectionView);// collectionView还没有
}
return self;
}
- (CGFloat)itemWidth {
CGFloat allWidthMargin = (_numberOfColumens + 1) * _cellMargin;
CGFloat noMarginWidth = CGRectGetWidth(self.collectionView.bounds) -allWidthMargin;
return noMarginWidth / _numberOfColumens;
}
// 自定义Layout, 必须重写三个方法
// 计算每个item的大小
- (void)prepareLayout {
// 清空内容高度
self.contentHeight = 0.0f;
// 清空layoutAttributes数组
if (_attributesArray.count != 0) {
[_attributesArray removeAllObjects];
}
// 高度最小的列
NSInteger column = 0;
// 存储每一列的高度
NSMutableArray *columnOfHeightArray = [NSMutableArray array];
for (int i = 0; i < _numberOfColumens; i++) {
// 默认高度均为间距
[columnOfHeightArray addObject:@(_cellMargin)];
}
// NSLog(@"%lf", self.itemWidth);
// 加一层所有区遍历section
// 遍历collection中0区的所有item
for (int i = 0; i < [self.collectionView numberOfItemsInSection:0]; i++) {
NSIndexPath *index = [NSIndexPath indexPathForItem:i inSection:0];
// 创建系统需要的布局描述类
UICollectionViewLayoutAttributes *layoutAttributes = [UICollectionViewLayoutAttributes layoutAttributesForCellWithIndexPath:index];
// 最小列的起始位置
CGFloat x = (self.itemWidth + _cellMargin) * column + _cellMargin;
// 高度数组中, 最小列对应的高度
CGFloat y = [columnOfHeightArray[column] floatValue];
// 根据列数, 计算出的宽度
CGFloat width = self.itemWidth;
// 通过代理方法计算得出
CGFloat height = [self.delegate collectionView:self.collectionView layout:self width:self.itemWidth heightForItemAtIndexPath:index];
layoutAttributes.frame = CGRectMake(x, y, width, height);
[_attributesArray addObject:layoutAttributes];
// 更新数组中对应最小列的高度
columnOfHeightArray[column] = @([columnOfHeightArray[column]floatValue] +height + _cellMargin);
// 整个内容的最大高度
self.contentHeight = MAX(self.contentHeight, [columnOfHeightArray[column] floatValue]);
for (int i = 0; i < columnOfHeightArray.count; i++) {
CGFloat currentHeight = [columnOfHeightArray[column] floatValue];
CGFloat height = [columnOfHeightArray[i] floatValue];
if (currentHeight > height) {
column = i;
}
}
}
}
// 返回的是, 每个item对应的布局属性
- (NSArray<UICollectionViewLayoutAttributes *> *) layoutAttributesForElementsInRect:(CGRect)rect{
return _attributesArray;
}
// 负责CollectionView的滚动范围
- (CGSize)collectionViewContentSize {
return CGSizeMake(0, self.contentHeight);
}
@end
vc.m
//
// ViewController.m
// UI15-CustomCollectionViewLayout
//
// Created by 郭宝 on 16/8/3.
// Copyright © 2016年 郭宝. All rights reserved.
//
#import "ViewController.h"
#import "CustomCollectionViewCell.h"
#import <AVFoundation/AVFoundation.h>
#import "GBWaterFlowLayout.h"
@interface ViewController () <UICollectionViewDelegate, UICollectionViewDataSource, GBWaterFlowLayoutDelegate>
@property (nonatomic, strong) NSMutableArray<UIImage *> *imagesArray;
@property (nonatomic, assign) CGFloat itemWidth;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
// 设置背景图片
self.view.backgroundColor = [UIColor colorWithPatternImage:[UIImage imageNamed:@"Pattern"]];
GBWaterFlowLayout *layout = [[GBWaterFlowLayout alloc] init];
layout.delegate = self;
UICollectionView *collectionView = [[UICollectionView alloc] initWithFrame:self.view.bounds collectionViewLayout:layout];
collectionView.backgroundColor = [UIColor clearColor];// 设置背景色透明
[self.view addSubview:collectionView];
collectionView.dataSource = self;
collectionView.delegate = self;
[collectionView registerNib:[UINib nibWithNibName:@"CustomCollectionViewCell" bundle:nil] forCellWithReuseIdentifier:@"reuse"];
[self handleImages];
}
- (void)handleImages {
_imagesArray = [NSMutableArray array];// 不初始化显示不出来
for (int i = 0; i < 13; i++) {
UIImage *image = [UIImage imageNamed:[@(i) description]];//先转成number再转成字符串
[_imagesArray addObject:image];
}
}
pragma mark - CollectionView waterLayout delegate
- (CGFloat)collectionView:(UICollectionView *)collectionView
layout:(UICollectionViewLayout *)collectionViewLayout
width:(CGFloat)width
heightForItemAtIndexPath:(NSIndexPath *)indexpath {
UIImage *image = _imagesArray[indexpath.row];
CGRect boundingRect = CGRectMake(0, 0, width, CGFLOAT_MAX);//最大让它自己算
CGRect imageCurrentRect = AVMakeRectWithAspectRatioInsideRect(image.size, boundingRect);
return imageCurrentRect.size.height;
}
pragma mark - CollectionView datasource
- (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section {
return _imagesArray.count;
}
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath {
CustomCollectionViewCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:@"reuse" forIndexPath:indexPath];
cell.backgroundColor = [UIColor redColor];
cell.myImageView.image = _imagesArray[indexPath.row];
return cell;
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end