//获取屏幕的宽度、高度
#define SCREEN_WIDTH [UIScreen mainScreen].bounds.size.width
#define SCREEN_HEIGHT [UIScreen mainScreen].bounds.size.height
//适配比例,以iphone6尺寸为基准
#define wl ([UIScreen mainScreen].bounds.size.width/375)
#define hl ([UIScreen mainScreen].bounds.size.height/667)
//DEBUG模式下打印日志
#ifdef DEBUG
#define HLog(fmt, ...) NSLog((@"%s [Line %d] " fmt), __PRETTY_FUNCTION__, __LINE__, ##__VA_ARGS__)
#else
#define HLog(...)
#endif
//获取系统版本
#define IOS_VERSION [[[UIDevice currentDevice] systemVersion] floatValue]
//判断设备操作系统是否为iOS7
#define IOS7 ([[UIDevice currentDevice].systemVersion doubleValue] >=7.0)
//RGB颜色转换 (16进制->10进制)
#define UIColorFromRGBA(rgbValue, alphaValue) [UIColor colorWithRed:((float)((rgbValue & 0xFF0000) >> 16))/255.0 green:((float)((rgbValue & 0x00FF00) >> 8))/255.0 blue:((float)(rgbValue & 0x0000FF))/255.0 alpha:alphaValue]
//RGB颜色
#define RGBACOLOR(R,G,B,A) [UIColor colorWithRed:(R)/255.0 green:(G)/255.0 blue:(B)/255.0 alpha:(A)]
#define RGBCOLOR(r,g,b) [UIColor colorWithRed:(r)/255.0 green:(g)/255.0 blue:(b)/255.0 alpha:1.0f]
//整体背景色
#define BACKGROUND_COLOR [UIColor colorWithRed:242.0/255.0 green:236.0/255.0 blue:231.0/255.0 alpha:1.0]
//清除背景色
#define CLEARCOLOR [UIColor clearColor]
#define WHITECOLOR [UIColor whiteColor]
//整体字体颜色,大小
#define TEXT_COLOR [UIColor colorWithRed:(51)/255.0 green:(71)/255.0 blue:(113)/255.0 alpha:1.0]
#define TEXT_FONT [UIFont systemFontOfSize:14*hl]
#define Text_Font [UIFont systemFontOfSize:12*hl]
//方正黑体简体字体定义
#define FONT(F) [UIFont fontWithName:@"FZHTJW--GB1-0" size:F]
//定义一个API
#define APIURL @""
//GCD
#define BACK(block) dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), block)
#define MAIN(block) dispatch_async(dispatch_get_main_queue(),block)
//NSUserDefaults 实例化
#define USER_DEFAULT [NSUserDefaults standardUserDefaults]
//由角度获取弧度 有弧度获取角度
#define angleToRadian(x) (M_PI*(x)/180.0)
#define radianToAngle(r) (r*180.0)/M_PI
//block块呢,self->weakSelf
#define WeakSelf __weak typeof(self) weakSelf = self;
自己常用的一些宏定义,拿出来记录一下,分享一下,万一有人需要呢!!