GPUImage解析(八) —— 一个简单的实例之多滤镜视频采集存储(三)

版本记录

版本号 时间
V1.0 2017.09.04

前言

GPUImage是直接利用显卡实现视频或者图像处理的技术。感兴趣可以看上面几篇文章。
1. GPUImage解析(一) —— 基本概览(一)
2. GPUImage解析(二) —— 基本概览(二)
3. GPUImage解析(三) —— 基本概览(三)
4. GPUImage解析(四) —— 安装方法及框架介绍
5. GPUImage解析(五) —— 框架中的几个基类
6. GPUImage解析(六) —— 一个简单的实例(一)
7. GPUImage解析(七) —— 一个简单的实例结合GPUImageVideoCamera(二)

功能要求

利用GPUImageVideoCamera采集视频,并且利用GPUImageMovieWriter写入到临时文件中,同时采用的多重滤镜的效果。


功能实现

下面我们就看一下代码实现。

1. JJGPUCustomFilter.h
#import "GPUImage.h"

@class JJGPUImageCombinationFilter;

@interface JJGPUCustomFilter : GPUImageFilterGroup

@property (nonatomic, strong) GPUImageBilateralFilter *bilateralFilter;
@property (nonatomic, strong) GPUImageCannyEdgeDetectionFilter *cannyEdgeFilter;
@property (nonatomic, strong) JJGPUImageCombinationFilter *combinationFilter;
@property (nonatomic, strong) GPUImageHSBFilter *hsbFilter;

@end
2.JJGPUCustomFilter.m
#import "JJGPUCustomFilter.h"

/**
 *   GPUImageCombinationFilter
 */

@interface JJGPUImageCombinationFilter : GPUImageThreeInputFilter
{
    GLint smoothDegreeUniform;
}

@property (nonatomic, assign) CGFloat intensity;

@end

NSString *const kGPUImageBeautifyFragmentShaderString = SHADER_STRING
(
 varying highp vec2 textureCoordinate;
 varying highp vec2 textureCoordinate2;
 varying highp vec2 textureCoordinate3;
 
 uniform sampler2D inputImageTexture;
 uniform sampler2D inputImageTexture2;
 uniform sampler2D inputImageTexture3;
 uniform mediump float smoothDegree;
 
 void main()
 {
     highp vec4 bilateral = texture2D(inputImageTexture, textureCoordinate);
     highp vec4 canny = texture2D(inputImageTexture2, textureCoordinate2);
     highp vec4 origin = texture2D(inputImageTexture3,textureCoordinate3);
     highp vec4 smooth;
     lowp float r = origin.r;
     lowp float g = origin.g;
     lowp float b = origin.b;
     if (canny.r < 0.2 && r > 0.3725 && g > 0.1568 && b > 0.0784 && r > b && (max(max(r, g), b) - min(min(r, g), b)) > 0.0588 && abs(r-g) > 0.0588) {
         smooth = (1.0 - smoothDegree) * (origin - bilateral) + bilateral;
     }
     else {
         smooth = origin;
     }
     smooth.r = log(1.0 + 0.2 * smooth.r)/log(1.2);
     smooth.g = log(1.0 + 0.2 * smooth.g)/log(1.2);
     smooth.b = log(1.0 + 0.2 * smooth.b)/log(1.2);
     gl_FragColor = smooth;
 }
);

@implementation JJGPUImageCombinationFilter

- (id)init
{
    if (self = [super initWithFragmentShaderFromString:kGPUImageBeautifyFragmentShaderString]) {
        smoothDegreeUniform = [filterProgram uniformIndex:@"smoothDegree"];
    }
    self.intensity = 0.5;
    return self;
}

- (void)setIntensity:(CGFloat)intensity
{
    _intensity = intensity;
    [self setFloat:intensity forUniform:smoothDegreeUniform program:filterProgram];
}

@end


/*******************两个类的分隔线***********************/


/**
 *   JJGPUCustomFilter
 */


@implementation JJGPUCustomFilter

#pragma mark - Override Base Function

- (id)init;
{
    if (!(self = [super init]))
    {
        return nil;
    }
    
    // First pass: face smoothing filter
    self.bilateralFilter = [[GPUImageBilateralFilter alloc] init];
    self.bilateralFilter.distanceNormalizationFactor = 4.0;
    [self addFilter:self.bilateralFilter];
    
    // Second pass: edge detection
    self.cannyEdgeFilter = [[GPUImageCannyEdgeDetectionFilter alloc] init];
    [self addFilter:self.cannyEdgeFilter];
    
    // Third pass: combination bilateral, edge detection and origin
    self.combinationFilter = [[JJGPUImageCombinationFilter alloc] init];
    [self addFilter:self.combinationFilter];
    
    // Adjust HSB
    self.hsbFilter = [[GPUImageHSBFilter alloc] init];
    [self.hsbFilter adjustBrightness:1.1];
    [self.hsbFilter adjustSaturation:1.1];
    
    [self.bilateralFilter addTarget:self.combinationFilter];
    [self.cannyEdgeFilter addTarget:self.combinationFilter];
    
    [self.combinationFilter addTarget:self.hsbFilter];
    
    self.initialFilters = [NSArray arrayWithObjects:self.bilateralFilter, self.cannyEdgeFilter, self.combinationFilter,nil];
    self.terminalFilter = self.hsbFilter;
    
    return self;
}

#pragma mark - GPUImageInput

- (void)newFrameReadyAtTime:(CMTime)frameTime atIndex:(NSInteger)textureIndex;
{
    for (GPUImageOutput<GPUImageInput> *currentFilter in self.initialFilters)
    {
        if (currentFilter != self.inputFilterToIgnoreForUpdates)
        {
            if (currentFilter == self.combinationFilter) {
                textureIndex = 2;
            }
            [currentFilter newFrameReadyAtTime:frameTime atIndex:textureIndex];
        }
    }
}

- (void)setInputFramebuffer:(GPUImageFramebuffer *)newInputFramebuffer atIndex:(NSInteger)textureIndex;
{
    for (GPUImageOutput<GPUImageInput> *currentFilter in self.initialFilters)
    {
        if (currentFilter == self.combinationFilter) {
            textureIndex = 2;
        }
        [currentFilter setInputFramebuffer:newInputFramebuffer atIndex:textureIndex];
    }
}

@end
3. JJGPUImageFilterCameraVC.h
#import <UIKit/UIKit.h>

@interface JJGPUImageFilterCameraVC : UIViewController

@end
4. JJGPUImageFilterCameraVC.m
#import "JJGPUImageFilterCameraVC.h"
#import "GPUImage.h"
#import "JJGPUCustomFilter.h"
#import <AssetsLibrary/ALAssetsLibrary.h>

@interface JJGPUImageFilterCameraVC ()

@property (nonatomic, strong) GPUImageVideoCamera *videoCamera;
@property (nonatomic, strong) GPUImageMovieWriter *movieWriter;
@property (nonatomic, strong) GPUImageView *imageView;
@property (nonatomic, strong) JJGPUCustomFilter *customFilter;
@property (nonatomic, copy) NSString *moviePath;
@property (nonatomic, strong) NSURL *movieURL;

@end

@implementation JJGPUImageFilterCameraVC

#pragma mark - Override Base Function

- (void)viewDidLoad
{
    [super viewDidLoad];
    
    [self setupUI];
    
    [self beginConfiguration];
}

- (void)viewWillAppear:(BOOL)animated
{
    [super viewWillAppear:animated];
    
    self.navigationController.navigationBarHidden = YES;
}

- (void)viewWillDisappear:(BOOL)animated
{
    [super viewWillDisappear:animated];
    
    self.navigationController.navigationBarHidden = NO;
}

#pragma mark - Object Private Function

- (void)setupUI
{
    //配置GPUImageView
    self.imageView = [[GPUImageView alloc] init];
    self.imageView.frame = self.view.frame;
    [self.view addSubview:self.imageView];
}

- (void)beginConfiguration
{
    //配置GPUImageVideoCamera
    self.videoCamera = [[GPUImageVideoCamera alloc] initWithSessionPreset:AVCaptureSessionPreset1280x720 cameraPosition:AVCaptureDevicePositionFront];
    self.videoCamera.outputImageOrientation = UIInterfaceOrientationPortrait;
    self.videoCamera.horizontallyMirrorFrontFacingCamera = YES;
    
    //配置存储路径和URL
    NSString *moviePath = [NSTemporaryDirectory() stringByAppendingPathComponent:@"movie.m4v"];
    unlink([moviePath UTF8String]);
    NSURL *movieURL = [NSURL fileURLWithPath:moviePath];
    self.moviePath = moviePath;
    self.movieURL = movieURL;
    
    //配置GPUImageMovieWriter
    self.movieWriter = [[GPUImageMovieWriter alloc] initWithMovieURL:movieURL size:CGSizeMake(720.0, 1280.0)];
    self.videoCamera.audioEncodingTarget = self.movieWriter;
    self.movieWriter.encodingLiveVideo = YES;
    [self.videoCamera startCameraCapture];
    
    //配置自定义滤镜 JJGPUCustomFilter
    self.customFilter = [[JJGPUCustomFilter alloc] init];
    [self.videoCamera addTarget:self.customFilter];
    [self.customFilter addTarget:self.imageView];
    [self.customFilter addTarget:self.movieWriter];
    [self.movieWriter startRecording];
    
    //存储视频
    [self storeVideo];
}

- (void)storeVideo
{
    dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(7 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
        
        [self.customFilter removeTarget:self.movieWriter];
        [self.videoCamera stopCameraCapture];
        [self.movieWriter finishRecording];

        ALAssetsLibrary *assetLibrary = [[ALAssetsLibrary alloc] init];
        if (UIVideoAtPathIsCompatibleWithSavedPhotosAlbum(self.moviePath)) {
            [assetLibrary writeVideoAtPathToSavedPhotosAlbum:self.movieURL completionBlock:^(NSURL *assetURL, NSError *error) {
                dispatch_async(dispatch_get_main_queue(), ^{
                    if (error) {
                        NSLog(@"保存视频失败");
                    }
                    else {
                        NSLog(@"保存视频成功");
                    }
                });
            }];
        }
        else {
            NSLog(@"路径不兼容");
        }
    });
}

@end

下面运行,发生了崩溃,提示如下所示:

2017-09-04 18:27:15.901990+0800 JJOC[1913:1269773] *** Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: '*** -[AVAssetWriter startWriting] Cannot call method when status is 3'
*** First throw call stack:
(0x18f942fe0 0x18e3a4538 0x197326d34 0x1973212d8 0x10023e3f8 0x100509a10 0x1005165bc 0x100242b7c 0x10023e000 0x100268354 0x100268920 0x197359b2c 0x197359994 0x192269f38 0x192288e9c 0x100509a10 0x100515a84 0x1005241f8 0x10050ba60 0x100517128 0x10050d634 0x100518358 0x10052057c 0x18ea02fbc 0x18ea02cac)
libc++abi.dylib: terminating with uncaught exception of type NSException

后来找到了是路径问题,我将路径修改为NSString *moviePath = [NSTemporaryDirectory() stringByAppendingPathComponent:@"movie.m4v"];就好了。


功能验证

下面我们就看一下功能效果,查看手机相册。

可见实现了视频的采集和存储写入。

参考文章

1. GPUImageMovieWriter 无法2次录像 报错:[AVAssetWriter startWriting] Cannot call method when status is 3

后记

未完,待续~~

最后编辑于
©著作权归作者所有,转载或内容合作请联系作者
  • 序言:七十年代末,一起剥皮案震惊了整个滨河市,随后出现的几起案子,更是在滨河造成了极大的恐慌,老刑警刘岩,带你破解...
    沈念sama阅读 203,456评论 5 477
  • 序言:滨河连续发生了三起死亡事件,死亡现场离奇诡异,居然都是意外死亡,警方通过查阅死者的电脑和手机,发现死者居然都...
    沈念sama阅读 85,370评论 2 381
  • 文/潘晓璐 我一进店门,熙熙楼的掌柜王于贵愁眉苦脸地迎上来,“玉大人,你说我怎么就摊上这事。” “怎么了?”我有些...
    开封第一讲书人阅读 150,337评论 0 337
  • 文/不坏的土叔 我叫张陵,是天一观的道长。 经常有香客问我,道长,这世上最难降的妖魔是什么? 我笑而不...
    开封第一讲书人阅读 54,583评论 1 273
  • 正文 为了忘掉前任,我火速办了婚礼,结果婚礼上,老公的妹妹穿的比我还像新娘。我一直安慰自己,他们只是感情好,可当我...
    茶点故事阅读 63,596评论 5 365
  • 文/花漫 我一把揭开白布。 她就那样静静地躺着,像睡着了一般。 火红的嫁衣衬着肌肤如雪。 梳的纹丝不乱的头发上,一...
    开封第一讲书人阅读 48,572评论 1 281
  • 那天,我揣着相机与录音,去河边找鬼。 笑死,一个胖子当着我的面吹牛,可吹牛的内容都是我干的。 我是一名探鬼主播,决...
    沈念sama阅读 37,936评论 3 395
  • 文/苍兰香墨 我猛地睁开眼,长吁一口气:“原来是场噩梦啊……” “哼!你这毒妇竟也来了?” 一声冷哼从身侧响起,我...
    开封第一讲书人阅读 36,595评论 0 258
  • 序言:老挝万荣一对情侣失踪,失踪者是张志新(化名)和其女友刘颖,没想到半个月后,有当地人在树林里发现了一具尸体,经...
    沈念sama阅读 40,850评论 1 297
  • 正文 独居荒郊野岭守林人离奇死亡,尸身上长有42处带血的脓包…… 初始之章·张勋 以下内容为张勋视角 年9月15日...
    茶点故事阅读 35,601评论 2 321
  • 正文 我和宋清朗相恋三年,在试婚纱的时候发现自己被绿了。 大学时的朋友给我发了我未婚夫和他白月光在一起吃饭的照片。...
    茶点故事阅读 37,685评论 1 329
  • 序言:一个原本活蹦乱跳的男人离奇死亡,死状恐怖,灵堂内的尸体忽然破棺而出,到底是诈尸还是另有隐情,我是刑警宁泽,带...
    沈念sama阅读 33,371评论 4 318
  • 正文 年R本政府宣布,位于F岛的核电站,受9级特大地震影响,放射性物质发生泄漏。R本人自食恶果不足惜,却给世界环境...
    茶点故事阅读 38,951评论 3 307
  • 文/蒙蒙 一、第九天 我趴在偏房一处隐蔽的房顶上张望。 院中可真热闹,春花似锦、人声如沸。这庄子的主人今日做“春日...
    开封第一讲书人阅读 29,934评论 0 19
  • 文/苍兰香墨 我抬头看了看天上的太阳。三九已至,却和暖如春,着一层夹袄步出监牢的瞬间,已是汗流浃背。 一阵脚步声响...
    开封第一讲书人阅读 31,167评论 1 259
  • 我被黑心中介骗来泰国打工, 没想到刚下飞机就差点儿被人妖公主榨干…… 1. 我叫王不留,地道东北人。 一个月前我还...
    沈念sama阅读 43,636评论 2 349
  • 正文 我出身青楼,却偏偏与公主长得像,于是被迫代替她去往敌国和亲。 传闻我的和亲对象是个残疾皇子,可洞房花烛夜当晚...
    茶点故事阅读 42,411评论 2 342

推荐阅读更多精彩内容