一、功能描述
显示黑猿猴照片
二、程序显示
#include <REGX51.H>
#include <intrins.h>
#define uint unsigned int
#define uchar unsigned char
sbit RST=P2^0;
sbit E=P2^1;
sbit wr=P2^2;
sbit rs=P2^3;
sbit CS2=P2^4;
sbit CS1=P2^5;
uchar code tupian_ZM[]={
/*-- ???????:C:\Users\Administrator\Desktop\t014646fc56e95e7247.bmp --*/
/*-- ??x??=128x64 --*/
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x80,0xC0,0xF0,0xF8,
0xF8,0xFC,0xFC,0xFE,0xFE,0xFE,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,0x7F,0x7F,0x7F,0x7F,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFE,0xFC,0xFC,0xF8,0xF8,0xF0,0xC0,
0xC0,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xE0,0xF0,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,0x2F,0x0F,0x0F,
0x07,0x07,0x07,0x07,0x03,0x03,0x03,0x03,0x03,0x03,0x01,0x01,0x01,0x01,0x01,0x01,
0x01,0x01,0x01,0x00,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,
0x01,0x01,0x01,0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,
0x00,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x03,0x03,0x03,0x03,0x03,0x07,0x07,0x0F,
0x0F,0x0F,0x3F,0x7F,0x7F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xF8,0xE0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,
0x60,0xE0,0xE0,0xE0,0xE0,0xE0,0xA0,0xA0,0x00,0x07,0x4F,0x7F,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0x7F,0x3F,0xFF,0xDF,0xFF,0xFF,0xFF,0xFF,0xFE,0xF0,0xF0,0xF0,0xF0,
0xF8,0xB8,0xB8,0xB0,0xB0,0x90,0x90,0x90,0x90,0xD0,0xD0,0xF0,0xF0,0xF0,0xF0,0xF0,
0xF0,0xF0,0xF0,0xF0,0xF0,0xE0,0xE0,0xE0,0xC0,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x40,0xC0,0xC0,0xE0,0xE0,0xE0,0xE0,0xF0,0xF0,0xF0,0xF0,
0xF0,0xF0,0xF0,0xB0,0xB0,0xB0,0xB0,0xB0,0xB0,0xB0,0xA0,0xA0,0xA0,0xB0,0xB0,0xF0,
0xF0,0xF0,0xF0,0xF0,0xF8,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,0xFF,0xFF,
0xFF,0xFF,0xFF,0x5F,0x09,0x80,0x80,0xA0,0xE0,0xE0,0xE0,0xE0,0xE0,0x00,0x00,0x00,
0x00,0x00,0x00,0x05,0x25,0x01,0x01,0x01,0x01,0x01,0x03,0x47,0xC7,0xE7,0xF7,0xFF,
0xFF,0xFF,0xFE,0xC3,0x03,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x01,0x01,
0x03,0x03,0x03,0x03,0x01,0x01,0x01,0x00,0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xC0,0xE0,0x00,0x00,0x00,0x00,0x00,0x00,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x03,0x03,0x03,0x03,0x03,
0x03,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x81,0xE0,0xF9,0xFF,
0xFF,0xFF,0x6F,0x27,0x07,0x01,0x01,0x01,0x00,0x00,0x00,0x10,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x02,0x03,0x03,0x07,0x0F,
0x1F,0xFF,0xFF,0xFF,0xFC,0xFC,0xFC,0xFC,0xF8,0xF8,0xF8,0xF0,0xF0,0xF0,0x60,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x08,0x08,0x08,0xAC,0xEC,0x6C,0x0C,0x0C,0x1C,0x18,0x18,0x18,0x38,0x38,
0x18,0x18,0x18,0x18,0x18,0x1C,0x1C,0x0C,0x5C,0x5F,0x5D,0x1C,0x08,0x08,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0xA0,0xB0,0xB0,0xB8,0xF8,0xFC,0xFC,0xFC,0xFE,0xFF,0xFF,0xFF,0x7F,0x0F,
0x07,0x07,0x01,0x00,0x00,0x00,0x02,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x03,0x1F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFC,0xFC,
0xFC,0xE0,0xC0,0x80,0x80,0x00,0x00,0x0C,0x0E,0x06,0x04,0x14,0x34,0x34,0x30,0x32,
0x32,0x32,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,
0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x32,0x32,0x32,0x30,
0x30,0xB2,0xB0,0x90,0x90,0x00,0x00,0x0C,0x00,0x00,0x00,0x00,0x80,0xC0,0xE0,0xE0,
0xF0,0xF0,0xF7,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x07,0x07,0x03,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x80,0x80,0x80,0x80,0x80,0xC0,0xC0,0xC0,0xC0,0xE0,0xE0,0xE0,0xE0,0xE0,0xE0,0x70,
0x70,0x70,0xF0,0xF0,0xF8,0xFF,0xFF,0xFF,0xEF,0x8F,0x0F,0x0F,0x1F,0x1F,0x3F,0x3F,
0x7F,0x7F,0xFF,0xFF,0xFF,0xFE,0xFE,0xFF,0xFD,0xF9,0xFB,0xFB,0xFB,0xF3,0xF3,0xFB,
0xFB,0xF3,0xF3,0xF3,0xF3,0xE3,0xE3,0xE3,0xE3,0xE3,0xE3,0xE3,0xE3,0xE3,0xE3,0xE3,
0xE3,0xE3,0xE3,0xE3,0xC3,0xE3,0xE3,0xE3,0xE3,0xE3,0xF3,0xF3,0xFB,0xF3,0xF3,0xF3,
0xF3,0xF3,0xF1,0xF9,0xF9,0xF9,0xF9,0xFB,0xFF,0xFF,0xFF,0xFF,0x7F,0x7F,0x7F,0x3F,
0x3F,0x1F,0x0F,0x4F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFB,0xF0,0xF0,0xF0,0x20,0x20,0x60,
0x60,0x60,0x60,0xE0,0xE0,0xC0,0xC0,0xC0,0xC0,0xC0,0xC0,0x80,0x80,0x80,0x80,0x80,
0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x01,0x00,0x00,0x00,
0x00,0x10,0x7F,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFC,0xF0,0x70,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x01,0x01,0x03,0x03,0x07,0x0F,0x0F,0x1F,0x1F,0x3F,0x3F,0x7F,0x7F,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x7F,
0x7F,0x3F,0x3F,0x1F,0x1F,0x0F,0x0F,0x07,0x03,0x01,0x01,0x01,0x00,0x00,0x00,0x20,
0x70,0xF0,0xD8,0xFC,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x1C,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
};
void delayms(uint x)
{
uchar i;
while(x--)
for(i=0;i<123;i++);
}
void writeData(uchar x)
{
rs=1;
wr=0;
P0=x;
_nop_();
E=1;
_nop_();
E=0;
}
void writeCon(uchar x)
{
rs=0;
wr=0;
P0=x;
_nop_();
E=1;
_nop_();
E=0;
}
/*
void lcd_xy(uchar x,y)
{
if(y<64)
{
CS1=0;
CS2=1;
writeCon(0x40|y);
}
else
{
CS1=1;
CS2=0;
writeCon(0x40|y-64);;
}
writeCon(0xb8|x);
}*/
void clear()
{
uint i,j;
CS1=CS2=1;
for(i=0;i<8;i++)
{
writeCon(0xb8+i);
writeCon(0x40);
for(j=0;j<64;j++)
{
writeData(0x00);
}
}
}
void init12864()
{
RST=0;
delayms(15);
RST=1;
writeCon(0x3e);
writeCon(0xb8);
writeCon(0x40);
writeCon(0xc0);
writeCon(0x3f);
}
/*
void writeHZ(uchar x,y,uchar code *p)
{
uint t=0;
uchar i,j;
for(i=x;i<x+2;i++)
{
for(j=y;j<y+16;j++)
{
lcd_xy(i,j);
writeData(p[t++]);
}
}
}
void writeAscii(uchar x,y,uchar code *p)
{
uint t=0;
uchar i,j;
for(i=x;i<x+2;i++)
{
for(j=y;j<y+8;j++)
{
lcd_xy(i,j);
writeData(p[t++]);
}
}
}
void main()
{
uchar i;
init12864();
clear();
writeAscii(0,16,shuzi_ZM[0]);
writeAscii(0,24,shuzi_ZM[1]);
writeAscii(0,32,shuzi_ZM[2]);
writeAscii(0,40,shuzi_ZM[3]);
writeAscii(0,48,shuzi_ZM[4]);
writeAscii(0,56,shuzi_ZM[5]);
writeAscii(0,64,shuzi_ZM[6]);
writeAscii(0,72,shuzi_ZM[7]);
writeAscii(0,80,shuzi_ZM[8]);
writeHZ(2,16,hanzi_ZM[0]);
writeHZ(2,32,hanzi_ZM[1]);
writeHZ(2,48,hanzi_ZM[2]);
writeHZ(2,64,hanzi_ZM[3]);
writeHZ(2,80,hanzi_ZM[4]);
writeHZ(4,16,hanzi_ZM[5]);
writeHZ(4,32,hanzi_ZM[6]);
writeHZ(4,48,hanzi_ZM[7]);
writeHZ(4,64,hanzi_ZM[8]);
writeHZ(4,80,hanzi_ZM[9]);
writeAscii(6,16,shuzi_ZM[9]);
writeAscii(6,24,shuzi_ZM[10]);
writeAscii(6,32,shuzi_ZM[11]);
writeAscii(6,40,shuzi_ZM[12]);
writeAscii(6,48,shuzi_ZM[13]);
writeAscii(6,56,shuzi_ZM[14]);
writeAscii(6,64,shuzi_ZM[15]);
*/
void writeTP(uchar code *img)
{
uchar i,j;
for(j=0;j<8;j++)
{
CS1=0;CS2=1;
writeCon(0xb8+j);
for(i=0;i<64;i++)
writeData(img[j*128+i]); CS1=1;CS2=0;
writeCon(0xb8+j);
for(i=64;i<128;i++)
writeData(img[j*128+i]);
}
}
void main()
{init12864();
clear();
writeTP(tupian_ZM);
while(1);
}
/*
for(i=0;i<0xc0;i++)
{
CS1=CS2=0;
writeCon(0xc0+i);
delayms(10);
//cs1=cs2=0;
//writeCon(0xc0+63-i);
//delayms(10);
}
}
*/
三、原理图
四、小结
在今天的课堂上学到了很多东西,lcd12864在原来的基础上我们学会了如何在显示器上显示图片。虽然中间出现了不少错误的地方但是最后在老师的帮助下都成功解决了。