iOS手势有六种
手势类型:
/**
轻点手势( UITapGestureRecognizer);
长按手势(UILongPressGestureRecognizer);
轻扫手势(UISwipeGestureRecognizer);
平移手势(UIPanGestureRecognizer);
捏合手势(UIPinchGestureRecognizer);
旋转手势(UIRotationGestureRecognizer);
*/
手势状态:
typedef NS_ENUM(NSInteger, UIGestureRecognizerState) {
UIGestureRecognizerStatePossible, // 尚未识别是何种手势操作(但可能已经触发了触摸事件),默认状态
UIGestureRecognizerStateBegan, // 手势已经开始,此时已经被识别,但是这个过程中可能发生变化,手势操作尚未完成
UIGestureRecognizerStateChanged, // 手势状态发生转变
UIGestureRecognizerStateEnded, // 手势识别操作完成(此时已经松开手指)
UIGestureRecognizerStateCancelled, // 手势被取消,恢复到默认状态
UIGestureRecognizerStateFailed, // 手势识别失败,恢复到默认状态
UIGestureRecognizerStateRecognized = UIGestureRecognizerStateEnded // 手势识别完成,同UIGestureRecognizerStateEnded
};
创建View添加手势
UIImage *image = [UIImage imageNamed:@"YellowSquare"];
UIImageView *imageView = [[UIImageView alloc] initWithImage:image];
imageView.frame = CGRectMake(0, 0, image.size.width, image.size.height);//尺寸和图片的尺寸一样大
imageView.center = self.view.center;//居中显示
imageView.userInteractionEnabled = YES;
[self.view addSubview:imageView];
1.轻点手势( UITapGestureRecognizer)
//1.创建手势对象
UITapGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapClick:)];
//2.手势相关的属性
//点击次数(默认1)
tap.numberOfTapsRequired = 1;
//手指的个数(默认1)
tap.numberOfTouchesRequired = 1;
//3.把手势与视图相关联
[imageView addGestureRecognizer:tap];
关联轻点手势响应方法(tapClick:)
-(void)tapClick:(UITapGestureRecognizer *)tap{
NSLog(@"轻点手势响应了!");
}
2.长按手势(UILongPressGestureRecognizer)
//长按手势
UILongPressGestureRecognizer *longPressGesture = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPressClick:)];
//用几个手指触屏,默认1
longPress.numberOfTouchesRequired = 1;
//设置最短长按时间,单位为秒(默认0.5)
longPress.minimumPressDuration = 1;
//设置手势识别期间所允许的手势可移动范围
longPress.allowableMovement = 10;
[imageView addGestureRecognizer:longPress];
关联手势响应方法(longPressGestureClick:)
-(void)longPressClick:(UILongPressGestureRecognizer *)press{
//state属性是所有手势父类提供的方法,用于记录手势的状态
if(press.state == UIGestureRecognizerStateBegan){
NSLog(@"长按手势开始响应!");
}else if (press.state == UIGestureRecognizerStateChanged){
NSLog(@"长按手势状态发生改变!");
}else{
NSLog(@"长按手势结束!");
}
}
3.轻扫手势(UISwipeGestureRecognizer)
//轻扫手势
UISwipeGestureRecognizer *leftSwipe = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipeGestureClick:)];
//设置轻扫的方向
leftSwipe.direction = UISwipeGestureRecognizerDirectionLeft;
[self.view addGestureRecognizer:leftSwipe];
UISwipeGestureRecognizer *rightSwipe = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipeGestureClick:)];
//右扫
rightSwipe.direction = UISwipeGestureRecognizerDirectionRight;
[self.view addGestureRecognizer:rightSwipe];
关联手势响应方法(longPressGestureClick:)
-(void)swipeClick:(UISwipeGestureRecognizer *)swpie{
//如果是左扫
if (swpie.direction == UISwipeGestureRecognizerDirectionLeft ) {
self.view.backgroundColor = [UIColor magentaColor];
NSLog(@"左扫!");
}else{
self.view.backgroundColor = [UIColor greenColor];
NSLog(@"右扫!");
}
}
4.平移手势(UIPanGestureRecognizer);
//平移手势
UIPanGestureRecognizer *panGesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(panGestureClick:)];
[imageView addGestureRecognizer:pan];
关联手势响应方法(panGestureClick:)
-(void)panClick:(UIPanGestureRecognizer *)pan{
NSLog(@"响应了。。。");
//通过pan手势,能够获取到pan.view在self.view上的偏移量
CGPoint point = [pan translationInView:self.view];
NSLog(@"x=%.2lf y=%.2lf",point.x,point.y);
//改变中心点坐标(原来的中心点+偏移量=当前的中心点)
CGPoint newCenter = CGPointMake(pan.view.center.x + point.x, pan.view.center.y + point.y);
// CGPointZero<==>CGPointMake(0,0)
//限制拖动范围
newCenter.y = MAX(pan.view.frame.size.height/2, newCenter.y);
newCenter.y = MIN(self.view.frame.size.height - pan.view.frame.size.height/2, newCenter.y);
newCenter.x = MAX(pan.view.frame.size.width/2, newCenter.x);
newCenter.x = MIN(self.view.frame.size.width - pan.view.frame.size.width/2, newCenter.x);
pan.view.center = newCenter;
//每次调用之后,需要重置手势的偏移量,否则偏移量会自动累加
[pan setTranslation:CGPointZero inView:self.view];
}
5.捏合手势(UIPinchGestureRecognizer)
//捏合手势
UIPinchGestureRecognizer *pinchGesture = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pichGestureClick:)];
[imageView addGestureRecognizer:pinch];
关联手势响应方法(pichGestureClick:)
-(void)pichClick:(UIPinchGestureRecognizer *)pinch{
//缩放的系数
NSLog(@"%.2lf",pinch.scale);
//固定写法
pinch.view.transform = CGAffineTransformScale(pinch.view.transform, pinch.scale, pinch.scale);
//重置缩放系数(否则系数会累加)
pinch.scale = 1.0;
}
6.旋转手势(UIRotationGestureRecognizer)
//旋转手势
UIRotationGestureRecognizer *rotationGesture = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotationGestureClick:)];
[imageView addGestureRecognizer:rotation];
关联手势响应方法(rotationGestureClick:)
-(void)rotationClick:(UIRotationGestureRecognizer *)rotation{
//rotation.rotation 手势旋转的角度
rotation.view.transform = CGAffineTransformRotate(rotation.view.transform, rotation.rotation);
//重置角度
rotation.rotation = 0;
}
还有自定义手势就不写了,以上6中手势就是平时开发常见的