Spark core篇一:Spark源码Master Worker启动消息通信

我们知道我们经常启动在Spark启动时, 会去调用sbin/start-all.sh脚本,这个脚本实际上是执行了spark-config.sh, start-master.sh, start-slaves.sh, spark-config.sh没什么看的,就是设置一些spark环境变量,主要看后面两个,可知Master启动在Worker之前。

if [ -z "${SPARK_HOME}" ]; then
  export SPARK_HOME="$(cd "`dirname "$0"`"/..; pwd)"
fi

# Load the Spark configuration
. "${SPARK_HOME}/sbin/spark-config.sh"

# Start Master
"${SPARK_HOME}/sbin"/start-master.sh

# Start Workers
"${SPARK_HOME}/sbin"/start-slaves.sh

start-master.sh脚本主要完成了一下工作:设置默认SPARK-MASTER-PORT为7077,默认WEBUI port 8080,然后执行spark-daemon.sh中的start方法,
nohup nice -n $SPARK_NICENESS "$SPARK_PREFIX"/bin/spark-class $command "$@" >> "$log" 2>&1 < /dev/null
command=$1即org.apache.spark.deploy.master.Master,$@为之前start-master.sh调用spark-daemon.sh的所有参数。sbin/spark-daemon.sh->bin/spark-class
最终执行的是
spark-daemon.sh start org.apache.spark.deploy.master.Master

1 Master Worker启动

首先看看Master的main方法:这个里面主要的就是一个方法startRpcEnvAndEndpoint,它是启动Master端消息通信框架的代码:

def startRpcEnvAndEndpoint(
      host: String,
      port: Int,
      webUiPort: Int,
      conf: SparkConf): (RpcEnv, Int, Option[Int]) = {
    val securityMgr = new SecurityManager(conf)
    val rpcEnv = RpcEnv.create(SYSTEM_NAME, host, port, conf, securityMgr)
    val masterEndpoint = rpcEnv.setupEndpoint(ENDPOINT_NAME,
      new Master(rpcEnv, rpcEnv.address, webUiPort, securityMgr, conf))
//这句master终端点send a message to the corresponding [[RpcEndpoint]],这个RpcEndpoint就是Master
    val portsResponse = masterEndpoint.askWithRetry[BoundPortsResponse](BoundPortsRequest)
    (rpcEnv, portsResponse.webUIPort, portsResponse.restPort)
  }

上面创建了消息通信框架使用的RpcEnv, 终端店MasterEndpoint
之后Master会在receiveAndReply方法进行回复

override def receiveAndReply(context: RpcCallContext): PartialFunction[Any, Unit] = {

case BoundPortsRequest =>
      context.reply(BoundPortsResponse(address.port, webUi.boundPort, restServerBoundPort))

}

当调用Master的构造器时new Master此时会执行RPCEndpoint的一系列方法
Master本身是个RpcEndpoint, RpcEndpoint的执行顺序是如下Spark代码所述
/**

  • An end point for the RPC that defines what functions to trigger given a message.
  • It is guaranteed that onStart, receive and onStop will be called in sequence.
  • The life-cycle of an endpoint is:
  • constructor -> onStart -> receive* -> onStop
  • Note: receive can be called concurrently. If you want receive to be thread-safe, please use
  • [[ThreadSafeRpcEndpoint]]
  • If any error is thrown from one of [[RpcEndpoint]] methods except onError, onError will be
  • invoked with the cause. If onError throws an error, [[RpcEnv]] will ignore it.
    */
    先执行构造器, 然后调用onStart, 在然后是receive, 最后是onStop
    意味着Worker启动时即可以向Master发送信息。
    之后Worker启动时,也是调用的main方法, 也会调用startRpcEnvAndEndpoint方法,Worker实际上也是一个RpcEndpoint, 这样Worker也可以发可以收。
def startRpcEnvAndEndpoint(
      host: String,
      port: Int,
      webUiPort: Int,
      cores: Int,
      memory: Int,
      masterUrls: Array[String],
      workDir: String,
      workerNumber: Option[Int] = None,
      conf: SparkConf = new SparkConf): RpcEnv = {

    // The LocalSparkCluster runs multiple local sparkWorkerX RPC Environments
    val systemName = SYSTEM_NAME + workerNumber.map(_.toString).getOrElse("")
    val securityMgr = new SecurityManager(conf)
    val rpcEnv = RpcEnv.create(systemName, host, port, conf, securityMgr)
    val masterAddresses = masterUrls.map(RpcAddress.fromSparkURL(_))
    rpcEnv.setupEndpoint(ENDPOINT_NAME, new Worker(rpcEnv, webUiPort, cores, memory,
      masterAddresses, ENDPOINT_NAME, workDir, conf, securityMgr))
    rpcEnv
  }

创建了通信环境rpcEnv和终端店Worker End point(rpcEnv.setupEndpoint(ENDPOINT_NAME, new Worker(rpcEnv, webUiPort, cores, memory, masterAddresses, ENDPOINT_NAME, workDir, conf, securityMgr))

2 Spark Master Worker启动消息通信

其流程图如下

Master Worker启动通信过程

Spark启动时主要是进行Master与Worker节点的通信, 一开始Master与Worker执行完Main方法后将会创建消息通信环境RpcEnv和终端店RpcEndpoint,之后worker便会向Master发送注册信息, 然后Master接收到请求并处理完之后,则会返回注册成功或者注册失败信息给Worker, 如果注册成功,那么Worker便会定时发送心跳包给Master,让Master能够检测Worker是否状态良好。
(1)当Worker执行构造器时, 会接着调用onStart,里面会有注册Worker的方法registerWithMaster

override def onStart() {
    assert(!registered)
    logInfo("Starting Spark worker %s:%d with %d cores, %s RAM".format(
      host, port, cores, Utils.megabytesToString(memory)))
    logInfo(s"Running Spark version ${org.apache.spark.SPARK_VERSION}")
    logInfo("Spark home: " + sparkHome)
    createWorkDir()
    shuffleService.startIfEnabled()
    webUi = new WorkerWebUI(this, workDir, webUiPort)
    webUi.bind()

    workerWebUiUrl = s"http://$publicAddress:${webUi.boundPort}"
    registerWithMaster()  //向Master进行注册Worker

    metricsSystem.registerSource(workerSource)
    metricsSystem.start()
    // Attach the worker metrics servlet handler to the web ui after the metrics system is started.
    metricsSystem.getServletHandlers.foreach(webUi.attachHandler)
  }
private def registerWithMaster() {
    // onDisconnected may be triggered multiple times, so don't attempt registration
    // if there are outstanding registration attempts scheduled.
    registrationRetryTimer match {
      case None =>
        registered = false
        registerMasterFutures = tryRegisterAllMasters() //真正注册的方法
        connectionAttemptCount = 0
        registrationRetryTimer = Some(forwordMessageScheduler.scheduleAtFixedRate(
          new Runnable {
            override def run(): Unit = Utils.tryLogNonFatalError {
              Option(self).foreach(_.send(ReregisterWithMaster))
            }
          },
          INITIAL_REGISTRATION_RETRY_INTERVAL_SECONDS,
          INITIAL_REGISTRATION_RETRY_INTERVAL_SECONDS,
          TimeUnit.SECONDS))
      case Some(_) =>
        logInfo("Not spawning another attempt to register with the master, since there is an" +
          " attempt scheduled already.")
    }
  }

可以看到此时会转向调用tryRegisterAllMasters。之所以是tryRegisterAllMasters, 是因为SparkStandalone模式下可能存在HA master, 通过ZK来实现master的高可用,解决Master的单点问题,HA模式会有一个master出于Active状态一个出于StandBy状态。
在tryRegisterAllMasters方法中会先创建线程池registerMasterThreadPool.原因是向Master注册是一个阻塞的Action, 这个线程池需要同时创建masterRpcAddresses.size个线程进而实现向所有的master进行注册。其中线程池的名字是worker-register-master-threadpool,线程池大小是masterRpcAddresses.length。

其注册流程简而言之就是获取Master的终端点引用,接着调用registerWithMaster方法,根据Master终端点引用的send方法发送注册RegisterWorker消息供Master的receiver接收。

// A thread pool for registering with masters. Because registering with a master is a blocking
  // action, this thread pool must be able to create "masterRpcAddresses.size" threads at the same
  // time so that we can register with all masters.
  private val registerMasterThreadPool = ThreadUtils.newDaemonCachedThreadPool(
    "worker-register-master-threadpool",
    masterRpcAddresses.length // Make sure we can register with all masters at the same time
  )
private def tryRegisterAllMasters(): Array[JFuture[_]] = {
    masterRpcAddresses.map { masterAddress =>
      registerMasterThreadPool.submit(new Runnable {
        override def run(): Unit = {
          try {
            logInfo("Connecting to master " + masterAddress + "...")
            val masterEndpoint = rpcEnv.setupEndpointRef(masterAddress, Master.ENDPOINT_NAME)
            registerWithMaster(masterEndpoint)
          } catch {
            case ie: InterruptedException => // Cancelled
            case NonFatal(e) => logWarning(s"Failed to connect to master $masterAddress", e)
          }
        }
      })
    }
  }
private def registerWithMaster(masterEndpoint: RpcEndpointRef): Unit = {
    masterEndpoint.ask[RegisterWorkerResponse](RegisterWorker(
      workerId, host, port, self, cores, memory, workerWebUiUrl))
      .onComplete {
        // This is a very fast action so we can use "ThreadUtils.sameThread"
        case Success(msg) =>
          Utils.tryLogNonFatalError {
            handleRegisterResponse(msg)
          }
        case Failure(e) =>
          logError(s"Cannot register with master: ${masterEndpoint.address}", e)
          System.exit(1)
      }(ThreadUtils.sameThread)
  }

可以看到调用了ask方法, 看看ask方法是怎么回事:
此处的ask方法实际上是RpcEndpointRef的方法, 这里实际是Master的终端点引用,因为Master的终端点继承自它。

/**
   * Send a message to the corresponding [[RpcEndpoint.receiveAndReply)]] and return a [[Future]] to
   * receive the reply within a default timeout.
   *
   * This method only sends the message once and never retries.
   */
  def ask[T: ClassTag](message: Any): Future[T] = ask(message, defaultAskTimeout)

可以知道它向终端点RpcEndpoint发送消息(此处就是Master终端点), Master终端点RpcEndpoint会通过receiveAndReply方法接收并处理消息, 此方法会会返回一个Future方法来让Worker来接受Master RpcEndpoint的返回

(2)待Worker发送注册消息之后, 我们去看Master的receiveAndReply方法,

override def receiveAndReply(context: RpcCallContext): PartialFunction[Any, Unit] = {
case RegisterWorker(
        id, workerHost, workerPort, workerRef, cores, memory, workerWebUiUrl) =>
      logInfo("Registering worker %s:%d with %d cores, %s RAM".format(
        workerHost, workerPort, cores, Utils.megabytesToString(memory)))
      if (state == RecoveryState.STANDBY) {
        context.reply(MasterInStandby)
      } else if (idToWorker.contains(id)) {
        context.reply(RegisterWorkerFailed("Duplicate worker ID"))
      } else {
        val worker = new WorkerInfo(id, workerHost, workerPort, cores, memory,
          workerRef, workerWebUiUrl)
        if (registerWorker(worker)) {
          persistenceEngine.addWorker(worker)
          context.reply(RegisteredWorker(self, masterWebUiUrl))
          schedule()
        } else {
          val workerAddress = worker.endpoint.address
          logWarning("Worker registration failed. Attempted to re-register worker at same " +
            "address: " + workerAddress)
          context.reply(RegisterWorkerFailed("Attempted to re-register worker at same address: "
            + workerAddress))
        }
      }
}

此处Master会处理workerid, workerhost, workerPort, workRef终端点引用,worker的cores, memory,worker的workerWebUiUrl地址
里面的逻辑大概是首先判断Master是不是standBy,是的话返回MasterInStandby,在检查idToWorker是否注册过该Worker,不能重复注册。如果以上两种情况均未发生,则会去注册worker, 创建WorkerInfo封住该Worker的具体信息,然后调用registerWorker(worker)方法:

private def registerWorker(worker: WorkerInfo): Boolean = {
    // There may be one or more refs to dead workers on this same node (w/ different ID's),
    // remove them.
    workers.filter { w =>
      (w.host == worker.host && w.port == worker.port) && (w.state == WorkerState.DEAD)
    }.foreach { w =>
      workers -= w
    }

    val workerAddress = worker.endpoint.address
    if (addressToWorker.contains(workerAddress)) {
      val oldWorker = addressToWorker(workerAddress)
      if (oldWorker.state == WorkerState.UNKNOWN) {
        // A worker registering from UNKNOWN implies that the worker was restarted during recovery.
        // The old worker must thus be dead, so we will remove it and accept the new worker.
        removeWorker(oldWorker)
      } else {
        logInfo("Attempted to re-register worker at same address: " + workerAddress)
        return false
      }
    }

    workers += worker
    idToWorker(worker.id) = worker
    addressToWorker(workerAddress) = worker
    true
  }

大意是判断是否有DEAD的worker,如果有则删除, 其次判断是否已经包含此workAddress了,如果有是否状态为UNKNOWN,若是则表明old worker dead, 删除之接收新的worker,最终将新的worker加入idToWorker和addressToWorker中。

这些操作执行完毕后,会执行 context.reply(RegisteredWorker(self, masterWebUiUrl))向Worker返回信息, worker在线程池submit返回的Future的OnCompletef方法中处理

 .onComplete {
        // This is a very fast action so we can use "ThreadUtils.sameThread"
        case Success(msg) =>
          Utils.tryLogNonFatalError {
            handleRegisterResponse(msg)
          }
        case Failure(e) =>
          logError(s"Cannot register with master: ${masterEndpoint.address}", e)
          System.exit(1)

(3)当Worker接收到注册成功后,会定时发送心跳message Heartbeat给Master, 方便Master能够实时了解到Worker的状态,间隔时间在spark.worker.timeout中设置,

private def handleRegisterResponse(msg: RegisterWorkerResponse): Unit = synchronized {
    msg match {
      case RegisteredWorker(masterRef, masterWebUiUrl) =>
        logInfo("Successfully registered with master " + masterRef.address.toSparkURL)
        registered = true
        changeMaster(masterRef, masterWebUiUrl)
        forwordMessageScheduler.scheduleAtFixedRate(new Runnable {
          override def run(): Unit = Utils.tryLogNonFatalError {
            self.send(SendHeartbeat)
          }
        }, 0, HEARTBEAT_MILLIS, TimeUnit.MILLISECONDS)
        if (CLEANUP_ENABLED) {
          logInfo(
            s"Worker cleanup enabled; old application directories will be deleted in: $workDir")
          forwordMessageScheduler.scheduleAtFixedRate(new Runnable {
            override def run(): Unit = Utils.tryLogNonFatalError {
              self.send(WorkDirCleanup)
            }
          }, CLEANUP_INTERVAL_MILLIS, CLEANUP_INTERVAL_MILLIS, TimeUnit.MILLISECONDS)
        }

        val execs = executors.values.map { e =>
          new ExecutorDescription(e.appId, e.execId, e.cores, e.state)
        }
        masterRef.send(WorkerLatestState(workerId, execs.toList, drivers.keys.toSeq))

      case RegisterWorkerFailed(message) =>
        if (!registered) {
          logError("Worker registration failed: " + message)
          System.exit(1)
        }

      case MasterInStandby =>
        // Ignore. Master not yet ready.
    }
  }

Worker收到注册成功后会先设置registered = true表明注册成功,然后更新Master信息, 记录此Worker现在注册给哪个Master,之后就会启动定时任务发送心跳, 同时Worker还会向Master汇报Worker中Executor的最新状态如每个Executor的对应处理的appid, executor本身id,executer使用的cores, executor的状态以及Driver的信息.

val execs = executors.values.map { e =>
          new ExecutorDescription(e.appId, e.execId, e.cores, e.state)
        }
masterRef.send(WorkerLatestState(workerId, execs.toList, drivers.keys.toSeq))

可能你们会关注Worker封装了什么信息,就是WorkerInfo里面的那个信息。

private[spark] class WorkerInfo(
    val id: String,
    val host: String,
    val port: Int,
    val cores: Int,
    val memory: Int,
    val endpoint: RpcEndpointRef,
    val webUiAddress: String)
  extends Serializable {

  Utils.checkHost(host, "Expected hostname")
  assert (port > 0)

  @transient var executors: mutable.HashMap[String, ExecutorDesc] = _ // executorId => info
  @transient var drivers: mutable.HashMap[String, DriverInfo] = _ // driverId => info
  @transient var state: WorkerState.Value = _
  @transient var coresUsed: Int = _
  @transient var memoryUsed: Int = _

  @transient var lastHeartbeat: Long = _

  init()

  def coresFree: Int = cores - coresUsed
  def memoryFree: Int = memory - memoryUsed

  private def readObject(in: java.io.ObjectInputStream): Unit = Utils.tryOrIOException {
    in.defaultReadObject()
    init()
  }

  private def init() {
    executors = new mutable.HashMap
    drivers = new mutable.HashMap
    state = WorkerState.ALIVE
    coresUsed = 0
    memoryUsed = 0
    lastHeartbeat = System.currentTimeMillis()
  }

  def hostPort: String = {
    assert (port > 0)
    host + ":" + port
  }

  def addExecutor(exec: ExecutorDesc) {
    executors(exec.fullId) = exec
    coresUsed += exec.cores
    memoryUsed += exec.memory
  }

  def removeExecutor(exec: ExecutorDesc) {
    if (executors.contains(exec.fullId)) {
      executors -= exec.fullId
      coresUsed -= exec.cores
      memoryUsed -= exec.memory
    }
  }

  def hasExecutor(app: ApplicationInfo): Boolean = {
    executors.values.exists(_.application == app)
  }

  def addDriver(driver: DriverInfo) {
    drivers(driver.id) = driver
    memoryUsed += driver.desc.mem
    coresUsed += driver.desc.cores
  }

  def removeDriver(driver: DriverInfo) {
    drivers -= driver.id
    memoryUsed -= driver.desc.mem
    coresUsed -= driver.desc.cores
  }

  def setState(state: WorkerState.Value): Unit = {
    this.state = state
  }

  def isAlive(): Boolean = this.state == WorkerState.ALIVE
}

Master端对心跳包的处理

case Heartbeat(workerId, worker) =>
      idToWorker.get(workerId) match {
        case Some(workerInfo) =>
          workerInfo.lastHeartbeat = System.currentTimeMillis()
        case None =>
          if (workers.map(_.id).contains(workerId)) {
            logWarning(s"Got heartbeat from unregistered worker $workerId." +
              " Asking it to re-register.")
            worker.send(ReconnectWorker(masterUrl))
          } else {
            logWarning(s"Got heartbeat from unregistered worker $workerId." +
              " This worker was never registered, so ignoring the heartbeat.")
          }
      }

Master对收到的Worker的executor信息的处理:

case WorkerLatestState(workerId, executors, driverIds) =>
      idToWorker.get(workerId) match {
        case Some(worker) =>
          for (exec <- executors) {
            val executorMatches = worker.executors.exists {
              case (_, e) => e.application.id == exec.appId && e.id == exec.execId
            }
            if (!executorMatches) {
              // master doesn't recognize this executor. So just tell worker to kill it.
              worker.endpoint.send(KillExecutor(masterUrl, exec.appId, exec.execId))
            }
          }

          for (driverId <- driverIds) {
            val driverMatches = worker.drivers.exists { case (id, _) => id == driverId }
            if (!driverMatches) {
              // master doesn't recognize this driver. So just tell worker to kill it.
              worker.endpoint.send(KillDriver(driverId))
            }
          }
        case None =>
          logWarning("Worker state from unknown worker: " + workerId)
      }

(4)Master在收到Worker注册请求,返回注册成功之后还会执行一步骤:
schedule()

/**
   * Schedule the currently available resources among waiting apps. This method will be called
   * every time a new app joins or resource availability changes.
   */
  private def schedule(): Unit = {
    if (state != RecoveryState.ALIVE) {
      return
    }
    // Drivers take strict precedence over executors
    val shuffledAliveWorkers = Random.shuffle(workers.toSeq.filter(_.state == WorkerState.ALIVE))
    val numWorkersAlive = shuffledAliveWorkers.size
    var curPos = 0
    for (driver <- waitingDrivers.toList) { // iterate over a copy of waitingDrivers
      // We assign workers to each waiting driver in a round-robin fashion. For each driver, we
      // start from the last worker that was assigned a driver, and continue onwards until we have
      // explored all alive workers.
      var launched = false
      var numWorkersVisited = 0
      while (numWorkersVisited < numWorkersAlive && !launched) {
        val worker = shuffledAliveWorkers(curPos)
        numWorkersVisited += 1
        if (worker.memoryFree >= driver.desc.mem && worker.coresFree >= driver.desc.cores) {
          launchDriver(worker, driver)
          waitingDrivers -= driver
          launched = true
        }
        curPos = (curPos + 1) % numWorkersAlive
      }
    }
    startExecutorsOnWorkers()
  }

意思是当新加入了Worker节点,获取所有可用的Alive的Worker, 查看是否有waiting的App没有分到资源的, 有的话遍历这个waitingDrivers(对应wainting状态的APP), 根据内存和核数是否满足if (worker.memoryFree >= driver.desc.mem && worker.coresFree >= driver.desc.cores) 来判断是否launch driver, 然后就调用startExecutorsOnWorkers()来启动Worker的Executors,其图形如下:

Paste_Image.png

Msater Worker启动时通信就说明完了, 再往后就是运行时消息通信篇

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