//
// UIImage.h
// UIKit
//
// Copyright (c) 2005-2013, Apple Inc. All rights reserved.
//
#import <Foundation/Foundation.h>
#import <CoreGraphics/CoreGraphics.h>
#import <CoreImage/CoreImage.h>
#import <UIKit/UIKitDefines.h>
#import <UIKit/UIColor.h>
#import <UIKit/UIGeometry.h>
typedef NS_ENUM(NSInteger, UIImageOrientation) {
UIImageOrientationUp, // 正常视图
UIImageOrientationDown, // 旋转180度
UIImageOrientationLeft, // 顺时针旋转90度
UIImageOrientationRight, // 逆时针旋转90度
// 镜像相关
UIImageOrientationUpMirrored, // 正常视图镜像
UIImageOrientationDownMirrored,
UIImageOrientationLeftMirrored,
UIImageOrientationRightMirrored,
};
typedef NS_ENUM(NSInteger, UIImageResizingMode) {
UIImageResizingModeTile, // 瓦片式平铺
UIImageResizingModeStretch, // 直接拉伸
};
typedef NS_ENUM(NSInteger, UIImageRenderingMode) {
UIImageRenderingModeAutomatic, // Use the default rendering mode for the context where the image is used
UIImageRenderingModeAlwaysOriginal, // Always draw the original image, without treating it as a template
UIImageRenderingModeAlwaysTemplate, // Always draw the image as a template image, ignoring its color information
} NS_ENUM_AVAILABLE_IOS(7_0);
NS_CLASS_AVAILABLE_IOS(2_0) @interface UIImage : NSObject <NSCoding> {
@package
CFTypeRef _imageRef;
CGFloat _scale;
struct {
unsigned int named:1;
unsigned int imageOrientation:3;
unsigned int cached:1;
unsigned int hasPattern:1;
unsigned int isCIImage:1;
unsigned int imageSetIdentifer:16;
unsigned int renderingMode:2;
} _imageFlags;
}
+ (UIImage *)imageNamed:(NSString *)name; // 从mainBundle加载图片文件
+ (UIImage *)imageWithContentsOfFile:(NSString *)path; // 从文件加载
+ (UIImage *)imageWithData:(NSData *)data; // 从 NSData 对象加载
+ (UIImage *)imageWithData:(NSData *)data scale:(CGFloat)scale NS_AVAILABLE_IOS(6_0);
+ (UIImage *)imageWithCGImage:(CGImageRef)cgImage; // 从CGImageRef加载
+ (UIImage *)imageWithCGImage:(CGImageRef)cgImage scale:(CGFloat)scale orientation:(UIImageOrientation)orientation NS_AVAILABLE_IOS(4_0);
+ (UIImage *)imageWithCIImage:(CIImage *)ciImage NS_AVAILABLE_IOS(5_0);
+ (UIImage *)imageWithCIImage:(CIImage *)ciImage scale:(CGFloat)scale orientation:(UIImageOrientation)orientation NS_AVAILABLE_IOS(6_0);
- (id)initWithContentsOfFile:(NSString *)path;
- (id)initWithData:(NSData *)data;
- (id)initWithData:(NSData *)data scale:(CGFloat)scale NS_AVAILABLE_IOS(6_0);
- (id)initWithCGImage:(CGImageRef)cgImage;
- (id)initWithCGImage:(CGImageRef)cgImage scale:(CGFloat)scale orientation:(UIImageOrientation)orientation NS_AVAILABLE_IOS(4_0);
- (id)initWithCIImage:(CIImage *)ciImage NS_AVAILABLE_IOS(5_0);
- (id)initWithCIImage:(CIImage *)ciImage scale:(CGFloat)scale orientation:(UIImageOrientation)orientation NS_AVAILABLE_IOS(6_0);
@property(nonatomic,readonly) CGSize size;
@property(nonatomic,readonly) CGImageRef CGImage;
- (CGImageRef)CGImage NS_RETURNS_INNER_POINTER;
@property(nonatomic,readonly) CIImage *CIImage NS_AVAILABLE_IOS(5_0); //
@property(nonatomic,readonly) UIImageOrientation imageOrientation; // 图像旋转
@property(nonatomic,readonly) CGFloat scale NS_AVAILABLE_IOS(4_0);
// animated images. When set as UIImageView.image, animation will play in an infinite loop until removed. Drawing will render the first image
+ (UIImage *)animatedImageNamed:(NSString *)name duration:(NSTimeInterval)duration NS_AVAILABLE_IOS(5_0);
+ (UIImage *)animatedResizableImageNamed:(NSString *)name capInsets:(UIEdgeInsets)capInsets duration:(NSTimeInterval)duration NS_AVAILABLE_IOS(5_0); // sequence of files
+ (UIImage *)animatedResizableImageNamed:(NSString *)name capInsets:(UIEdgeInsets)capInsets resizingMode:(UIImageResizingMode)resizingMode duration:(NSTimeInterval)duration NS_AVAILABLE_IOS(6_0);
+ (UIImage *)animatedImageWithImages:(NSArray *)images duration:(NSTimeInterval)duration NS_AVAILABLE_IOS(5_0);
#pragma mark - gif图片中得每一个图片,加上动画时间,可以放到UIImageView的动画数组中进行动画。
@property(nonatomic,readonly) NSArray *images NS_AVAILABLE_IOS(5_0);
@property(nonatomic,readonly) NSTimeInterval duration NS_AVAILABLE_IOS(5_0);
#pragma - mark drawRect方法中使用的
- (void)drawAtPoint:(CGPoint)point; // 将图片画到某个点,图片的大小是实际的大小
- (void)drawAtPoint:(CGPoint)point blendMode:(CGBlendMode)blendMode alpha:(CGFloat)alpha;
- (void)drawInRect:(CGRect)rect; // 将图片画到一个矩形框里面
- (void)drawInRect:(CGRect)rect blendMode:(CGBlendMode)blendMode alpha:(CGFloat)alpha;
- (void)drawAsPatternInRect:(CGRect)rect; // 将图片画到一个矩形框里面,图片太小的话,会复制图片充满矩形框
#pragma - mark 按照一定的内缩距离拉伸一张图片,并返回拉伸以后的图片
- (UIImage *)resizableImageWithCapInsets:(UIEdgeInsets)capInsets NS_AVAILABLE_IOS(5_0);
- (UIImage *)resizableImageWithCapInsets:(UIEdgeInsets)capInsets resizingMode:(UIImageResizingMode)resizingMode NS_AVAILABLE_IOS(6_0);
@property(nonatomic,readonly) UIEdgeInsets capInsets NS_AVAILABLE_IOS(5_0);
@property(nonatomic,readonly) UIImageResizingMode resizingMode NS_AVAILABLE_IOS(6_0); // 默认是 UIImageResizingModeTile
- (UIImage *)imageWithAlignmentRectInsets:(UIEdgeInsets)alignmentInsets NS_AVAILABLE_IOS(6_0);
@property(nonatomic,readonly) UIEdgeInsets alignmentRectInsets NS_AVAILABLE_IOS(6_0);
- (UIImage *)imageWithRenderingMode:(UIImageRenderingMode)renderingMode NS_AVAILABLE_IOS(7_0);
@property(nonatomic, readonly) UIImageRenderingMode renderingMode NS_AVAILABLE_IOS(7_0); // 渲染方式
@end
@interface CIImage(UIKitAdditions)
- (id)initWithImage:(UIImage *)image NS_AVAILABLE_IOS(5_0);
- (id)initWithImage:(UIImage *)image options:(NSDictionary *)options NS_AVAILABLE_IOS(5_0);
@end
UIKIT_EXTERN NSData *UIImagePNGRepresentation(UIImage *image); // 将PNG图片转换成二进制数据
UIKIT_EXTERN NSData *UIImageJPEGRepresentation(UIImage *image, CGFloat compressionQuality); // 将JPG图片转换成二进制数据
#pragma - mark 失效的方法
@interface UIImage(UIImageDeprecated)
// use resizableImageWithCapInsets: and capInsets.
- (UIImage *)stretchableImageWithLeftCapWidth:(NSInteger)leftCapWidth topCapHeight:(NSInteger)topCapHeight;
@property(nonatomic,readonly) NSInteger leftCapWidth; // default is 0. if non-zero, horiz. stretchable. right cap is calculated as width - leftCapWidth - 1
@property(nonatomic,readonly) NSInteger topCapHeight; // default is 0. if non-zero, vert. stretchable. bottom cap is calculated as height - topCapWidth - 1
@end
UIImage.h
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