- 从get、set为切入点,往下看
- 边分析边考虑几个问题
- 如果做到线程分离?
- 为什么会导致内存泄漏?
- 为什么这么设计?
- 如何解决的?
先看个图:
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package java.lang;
import java.lang.ref.*;
import java.util.Objects;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.function.Supplier;
public class ThreadLocal<T> {
private final int threadLocalHashCode = nextHashCode();
private static AtomicInteger nextHashCode =
new AtomicInteger();
private static final int HASH_INCREMENT = 0x61c88647;
private static int nextHashCode() {
return nextHashCode.getAndAdd(HASH_INCREMENT);
}
protected T initialValue() {
return null;
}
public static <S> ThreadLocal<S> withInitial(Supplier<? extends S> supplier) {
return new SuppliedThreadLocal<>(supplier);
}
public ThreadLocal() {
//构造方法,什么都没做
}
public T get() {
Thread t = Thread.currentThread();//获取当前线程
ThreadLocalMap map = getMap(t);//获取该线程独有的成员ThreadLocal.ThreadLocalMap
if (map != null) {//命中
//从Entry[]数组table中根据hashCode值获取Entry
ThreadLocalMap.Entry e = map.getEntry(this);
if (e != null) {
@SuppressWarnings("unchecked")
T result = (T)e.value;
return result;
}
}
return setInitialValue();//创建该线程的ThreadLocal.ThreadLocalMap
}
private T setInitialValue() {
T value = initialValue();//initialValue()这个方法的返回null
Thread t = Thread.currentThread();//获取当前线程
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);//这里会new ThreadLocalMap(this, value);
return value;
}
public void set(T value) {
Thread t = Thread.currentThread();//获取当前线程
ThreadLocalMap map = getMap(t);//获取该线程独有的成员ThreadLocal.ThreadLocalMap
if (map != null)
map.set(this, value);//注意这里,插入时会做优化操作,尽可能的去避免内存泄漏
else
createMap(t, value);//这里会new ThreadLocalMap(this, value);
}
public void remove() {
ThreadLocalMap m = getMap(Thread.currentThread());
if (m != null)
m.remove(this);
}
ThreadLocalMap getMap(Thread t) {
return t.threadLocals;
}
void createMap(Thread t, T firstValue) {
t.threadLocals = new ThreadLocalMap(this, firstValue);
}
static ThreadLocalMap createInheritedMap(ThreadLocalMap parentMap) {
return new ThreadLocalMap(parentMap);
}
T childValue(T parentValue) {
throw new UnsupportedOperationException();
}
static final class SuppliedThreadLocal<T> extends ThreadLocal<T> {
private final Supplier<? extends T> supplier;
SuppliedThreadLocal(Supplier<? extends T> supplier) {
this.supplier = Objects.requireNonNull(supplier);
}
@Override
protected T initialValue() {
return supplier.get();
}
}
static class ThreadLocalMap {
//注意这里,Entry继承WeakReference,垃圾回收时,可能会回收掉Entry的key,导致内存泄漏
static class Entry extends WeakReference<ThreadLocal<?>> {
/** The value associated with this ThreadLocal. */
Object value;
Entry(ThreadLocal<?> k, Object v) {
super(k);
value = v;
}
}
/**
* The initial capacity -- MUST be a power of two.
*/
//ThreadLocal.ThreadLocalMap的初始容量
//必须为2的幂,具体为什么,这里大概提一下。
//因为2的幂次-1,转为二进制位全为1,例如;7:111,15:1111
//在放入table[]时,通过hashCode&(2的幂-1), 可以尽可能的不重复和均匀插入
private static final int INITIAL_CAPACITY = 16;
/**
* The table, resized as necessary.
* table.length MUST always be a power of two.
*/
private Entry[] table;
/**
* The number of entries in the table.
*/
private int size = 0;
/**
* The next size value at which to resize.
*/
private int threshold; // Default to 0
/**
* Set the resize threshold to maintain at worst a 2/3 load factor.
*/
private void setThreshold(int len) {
threshold = len * 2 / 3;
}
/**
* Increment i modulo len.
*/
//获取下一个index,如超过len,从头开始
private static int nextIndex(int i, int len) {
return ((i + 1 < len) ? i + 1 : 0);
}
/**
* Decrement i modulo len.
*/
//获取上一个index,如小于0,从最后开始
private static int prevIndex(int i, int len) {
return ((i - 1 >= 0) ? i - 1 : len - 1);
}
/**
* Construct a new map initially containing (firstKey, firstValue).
* ThreadLocalMaps are constructed lazily, so we only create
* one when we have at least one entry to put in it.
*/
ThreadLocalMap(ThreadLocal<?> firstKey, Object firstValue) {
table = new Entry[INITIAL_CAPACITY];
//通过计算,获取插入的index位置
int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
table[i] = new Entry(firstKey, firstValue);
size = 1;
setThreshold(INITIAL_CAPACITY);//设置阈值
}
/**
* Construct a new map including all Inheritable ThreadLocals
* from given parent map. Called only by createInheritedMap.
*
* @param parentMap the map associated with parent thread.
*/
private ThreadLocalMap(ThreadLocalMap parentMap) {
Entry[] parentTable = parentMap.table;
int len = parentTable.length;
setThreshold(len);
table = new Entry[len];
for (int j = 0; j < len; j++) {
Entry e = parentTable[j];
if (e != null) {
@SuppressWarnings("unchecked")
ThreadLocal<Object> key = (ThreadLocal<Object>) e.get();
if (key != null) {
Object value = key.childValue(e.value);
Entry c = new Entry(key, value);
int h = key.threadLocalHashCode & (len - 1);
while (table[h] != null)
h = nextIndex(h, len);
table[h] = c;
size++;
}
}
}
}
/**
* Get the entry associated with key. This method
* itself handles only the fast path: a direct hit of existing
* key. It otherwise relays to getEntryAfterMiss. This is
* designed to maximize performance for direct hits, in part
* by making this method readily inlinable.
*
* @param key the thread local object
* @return the entry associated with key, or null if no such
*/
private Entry getEntry(ThreadLocal<?> key) {
int i = key.threadLocalHashCode & (table.length - 1);//hash获取index
Entry e = table[i];
if (e != null && e.get() == key)//命中
return e;
else//hash得到到index没有值,或者key==null(被垃圾回收掉)
return getEntryAfterMiss(key, i, e);
}
/**
* Version of getEntry method for use when key is not found in
* its direct hash slot.
*
* @param key the thread local object
* @param i the table index for key's hash code
* @param e the entry at table[i]
* @return the entry associated with key, or null if no such
*/
private Entry getEntryAfterMiss(ThreadLocal<?> key, int i, Entry e) {
Entry[] tab = table;
int len = tab.length;
while (e != null) {
ThreadLocal<?> k = e.get();
if (k == key)
return e;
if (k == null)
expungeStaleEntry(i);//删除
else
i = nextIndex(i, len);
e = tab[i];
}
return null;
}
/**
* Set the value associated with key.
*
* @param key the thread local object
* @param value the value to be set
*/
private void set(ThreadLocal<?> key, Object value) {
// We don't use a fast path as with get() because it is at
// least as common to use set() to create new entries as
// it is to replace existing ones, in which case, a fast
// path would fail more often than not.
Entry[] tab = table;//获取当前Entry[]
int len = tab.length;//拿到长度
int i = key.threadLocalHashCode & (len-1);//计算出插入的index
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
ThreadLocal<?> k = e.get();
if (k == key) {//i上有key,且相等
e.value = value;//直接覆盖原来的值
return;
}
//注意这里,e不为null,但是key为null
//因为Entry的key为weakReference弱引用
//弱引用在垃圾回收时,只要扫描到,就会回收
if (k == null) {//这里对内存泄漏做了优化
replaceStaleEntry(key, value, i);
return;
}
}
tab[i] = new Entry(key, value);
int sz = ++size;
if (!cleanSomeSlots(i, sz) && sz >= threshold)
rehash();
}
/**
* Remove the entry for key.
*/
private void remove(ThreadLocal<?> key) {
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
if (e.get() == key) {
e.clear();
expungeStaleEntry(i);
return;
}
}
}
private void replaceStaleEntry(ThreadLocal<?> key, Object value,
int staleSlot) {
Entry[] tab = table;
int len = tab.length;
Entry e;
// Back up to check for prior stale entry in current run.
// We clean out whole runs at a time to avoid continual
// incremental rehashing due to garbage collector freeing
// up refs in bunches (i.e., whenever the collector runs).
int slotToExpunge = staleSlot;//需要清除的index
//从后往前轮询
for (int i = prevIndex(staleSlot, len);
(e = tab[i]) != null;
i = prevIndex(i, len))
if (e.get() == null)//找到key被回收的Entry
slotToExpunge = i;
// Find either the key or trailing null slot of run, whichever
// occurs first
//从前往后轮询
for (int i = nextIndex(staleSlot, len);
(e = tab[i]) != null;
i = nextIndex(i, len)) {
ThreadLocal<?> k = e.get();
if (k == key) {
e.value = value;//value覆盖
tab[i] = tab[staleSlot];//把被回收的entry赋值给下标为i的entry
tab[staleSlot] = e;//赋值给原被回收的entry位置
// Start expunge at preceding stale entry if it exists
if (slotToExpunge == staleSlot)
slotToExpunge = i;
cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
return;
}
// If we didn't find stale entry on backward scan, the
// first stale entry seen while scanning for key is the
// first still present in the run.
if (k == null && slotToExpunge == staleSlot)
slotToExpunge = i;
}
// If key not found, put new entry in stale slot
tab[staleSlot].value = null;
tab[staleSlot] = new Entry(key, value);
// If there are any other stale entries in run, expunge them
if (slotToExpunge != staleSlot)
cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
}
//删除已被回收的entry
private int expungeStaleEntry(int staleSlot) {
Entry[] tab = table;
int len = tab.length;
// expunge entry at staleSlot
tab[staleSlot].value = null;
tab[staleSlot] = null;
size--;
// Rehash until we encounter null
Entry e;
int i;
for (i = nextIndex(staleSlot, len);
(e = tab[i]) != null;
i = nextIndex(i, len)) {
ThreadLocal<?> k = e.get();
if (k == null) {
e.value = null;
tab[i] = null;
size--;
} else {
//从新hash,获取插入table的index
int h = k.threadLocalHashCode & (len - 1);
if (h != i) {//位置有变化
tab[i] = null;//原位置赋null
// Unlike Knuth 6.4 Algorithm R, we must scan until
// null because multiple entries could have been stale.
while (tab[h] != null)//当前位置有值
h = nextIndex(h, len);//往后查找,直到该位置为null
tab[h] = e;
}
}
}
return i;
}
//清理
private boolean cleanSomeSlots(int i, int n) {
boolean removed = false;
Entry[] tab = table;
int len = tab.length;
do {
i = nextIndex(i, len);
Entry e = tab[i];
if (e != null && e.get() == null) {//被回收的entry
n = len;
removed = true;
i = expungeStaleEntry(i);
}
} while ( (n >>>= 1) != 0);
return removed;
}
/**
* Re-pack and/or re-size the table. First scan the entire
* table removing stale entries. If this doesn't sufficiently
* shrink the size of the table, double the table size.
*/
private void rehash() {
expungeStaleEntries();
// Use lower threshold for doubling to avoid hysteresis
if (size >= threshold - threshold / 4)//大于等于阈值的3/4
resize();
}
/**
* Double the capacity of the table.
*/
//扩容
private void resize() {
//新table长度为旧table的两倍
Entry[] oldTab = table;
int oldLen = oldTab.length;
int newLen = oldLen * 2;
Entry[] newTab = new Entry[newLen];
int count = 0;
for (int j = 0; j < oldLen; ++j) {
Entry e = oldTab[j];
if (e != null) {
ThreadLocal<?> k = e.get();
if (k == null) {
//key为空,value也赋null,使其可以被gc扫描回收
e.value = null; // Help the GC
} else {
int h = k.threadLocalHashCode & (newLen - 1);//通过新的table,获取hash值
while (newTab[h] != null)//依次往后查询获取entry==null的位置
h = nextIndex(h, newLen);
newTab[h] = e;
count++;
}
}
}
//重设阈值、大小以及table
setThreshold(newLen);
size = count;
table = newTab;
}
/**
* Expunge all stale entries in the table.
*/
//删除所有key==null的entry
private void expungeStaleEntries() {
Entry[] tab = table;
int len = tab.length;
for (int j = 0; j < len; j++) {
Entry e = tab[j];
if (e != null && e.get() == null)
expungeStaleEntry(j);
}
}
}
}