LayaAir 2.14
直奔主题
问题1:
在Laya中的TiledMap的封装中,官方把相同名称的Tiled(格子)都放到了一个数组,这导致了地图中一旦命名了相同名称的对象,将始终获取最后一个。
参见 laya.tiledmap.js
问题2:
无法根据type获取同一类型的对象,例如在坦克大战中,获取墙体、湖面、石头等多类对象
问题3:
无法获取Tiled(格子)的自定义属性。
问题4:
严格上来讲也不算问题。主要使用的方式是这样的,每一个关卡都加载新的地图,使用tilemap.destroy()方法释放,发现一个可能会导致已经添加到MapLayer的sprite不能释放其component的问题。
游戏中使用了
var sprite = new Laya.Sprit();
var boxCollider = sprite.addComponent(Laya.BoxCollider);
boxCollider.width = 100;
...
var objLayer = this.tiledMap.getLayaerByName("objLayer");
objLayer.addChild(sprite);
//加载新关卡,将导致boxCollider无法释放
this.tiledMap.destroy();
以上问题不知道大家是否遇到过。
因为在制作坦克大战游戏,不能为每个格子都设置唯一的名称。
所以更改了laya.tiledmap.js
源代码
主要更改
1、通过对象存储tiledata和gridsprite来解决问题1和问题2,问题3暂时未支持。
2、在MapLayaer对象clearAll方法增加了 this.removeSelf();删除渲染树。
刚接触Laya不久,以上本人拙见。还请各位大神多多指教。
laya.tiledmap.js
更改后的源代码
(function (exports, Laya) {
'use strict';
class GridSprite extends Laya.Sprite {
constructor() {
super(...arguments);
this.relativeX = 0;
this.relativeY = 0;
this.isAloneObject = false;
this.isHaveAnimation = false;
this.drawImageNum = 0;
this._map = null;
}
initData(map, objectKey = false) {
this._map = map;
this.isAloneObject = objectKey;
}
addAniSprite(sprite) {
if (this.aniSpriteArray == null) {
this.aniSpriteArray = [];
}
this.aniSpriteArray.push(sprite);
}
show() {
if (!this.visible) {
this.visible = true;
if (this.aniSpriteArray == null) {
return;
}
var tAniSprite;
for (var i = 0; i < this.aniSpriteArray.length; i++) {
tAniSprite = this.aniSpriteArray[i];
tAniSprite.show();
}
}
}
hide() {
if (this.visible) {
this.visible = false;
if (this.aniSpriteArray == null) {
return;
}
var tAniSprite;
for (var i = 0; i < this.aniSpriteArray.length; i++) {
tAniSprite = this.aniSpriteArray[i];
tAniSprite.hide();
}
}
}
updatePos() {
if (this.isAloneObject) {
if (this._map) {
this.x = this.relativeX - this._map._viewPortX;
this.y = this.relativeY - this._map._viewPortY;
}
if (this.x < 0 || this.x > this._map.viewPortWidth || this.y < 0 || this.y > this._map.viewPortHeight) {
this.hide();
}
else {
this.show();
}
}
else {
if (this._map) {
this.x = this.relativeX - this._map._viewPortX;
this.y = this.relativeY - this._map._viewPortY;
}
}
}
clearAll() {
if (this._map) {
this._map = null;
}
this.visible = false;
var tAniSprite;
if (this.aniSpriteArray != null) {
for (var i = 0; i < this.aniSpriteArray.length; i++) {
tAniSprite = this.aniSpriteArray[i];
tAniSprite.clearAll();
}
}
this.removeSelf();
this.destroy();
this.relativeX = 0;
this.relativeY = 0;
this.isHaveAnimation = false;
this.aniSpriteArray = null;
this.drawImageNum = 0;
}
}
class IMap {
}
IMap.TiledMap = null;
class TileAniSprite extends Laya.Sprite {
constructor() {
super(...arguments);
this._tileTextureSet = null;
this._aniName = null;
}
setTileTextureSet(aniName, tileTextureSet) {
this._aniName = aniName;
this._tileTextureSet = tileTextureSet;
tileTextureSet.addAniSprite(this._aniName, this);
}
show() {
this._tileTextureSet.addAniSprite(this._aniName, this);
}
hide() {
this._tileTextureSet.removeAniSprite(this._aniName);
}
clearAll() {
this._tileTextureSet.removeAniSprite(this._aniName);
this.destroy();
this._tileTextureSet = null;
this._aniName = null;
}
}
class MapLayer extends Laya.Sprite {
constructor() {
super(...arguments);
this._mapData = null;
this._tileWidthHalf = 0;
this._tileHeightHalf = 0;
this._mapWidthHalf = 0;
this._mapHeightHalf = 0;
this._gridSpriteArray = [];
this._objDic = null;
this._dataDic = null;
this._tempMapPos = new Laya.Point();
this.layerName = null;
}
init(layerData, map) {
this._map = map;
this._mapData = layerData.data;
var tHeight = layerData.height;
var tWidth = layerData.width;
var tTileW = map.tileWidth;
var tTileH = map.tileHeight;
this.layerName = layerData.name;
this._properties = layerData.properties;
this.alpha = layerData.opacity;
this._tileWidthHalf = tTileW / 2;
this._tileHeightHalf = tTileH / 2;
this._mapWidthHalf = this._map.width / 2 - this._tileWidthHalf;
this._mapHeightHalf = this._map.height / 2;
switch (layerData.type) {
case "tilelayer":
break;
case "objectgroup":
var tArray = layerData.objects;
if (tArray.length > 0) {
this._objDic = [];
this._dataDic = [];
}
var tObjectData;
var tObjWidth;
var tObjHeight;
for (var i = 0; i < tArray.length; i++) {
tObjectData = tArray[i];
this._dataDic.push({ key: tObjectData.name, value: tObjectData });
if (tObjectData.visible == true) {
tObjWidth = tObjectData.width;
tObjHeight = tObjectData.height;
var tSprite = map.getSprite(tObjectData.gid, tObjWidth, tObjHeight);
if (tSprite != null) {
switch (this._map.orientation) {
case IMap.TiledMap.ORIENTATION_ISOMETRIC:
this.getScreenPositionByTilePos(tObjectData.x / tTileH, tObjectData.y / tTileH, Laya.Point.TEMP);
tSprite.pivot(tObjWidth / 2, tObjHeight / 2);
tSprite.rotation = tObjectData.rotation;
tSprite.x = tSprite.relativeX = Laya.Point.TEMP.x + this._map.viewPortX;
tSprite.y = tSprite.relativeY = Laya.Point.TEMP.y + this._map.viewPortY - tObjHeight / 2;
break;
case IMap.TiledMap.ORIENTATION_STAGGERED:
tSprite.pivot(tObjWidth / 2, tObjHeight / 2);
tSprite.rotation = tObjectData.rotation;
tSprite.x = tSprite.relativeX = tObjectData.x + tObjWidth / 2;
tSprite.y = tSprite.relativeY = tObjectData.y - tObjHeight / 2;
break;
case IMap.TiledMap.ORIENTATION_ORTHOGONAL:
tSprite.pivot(tObjWidth / 2, tObjHeight / 2);
tSprite.rotation = tObjectData.rotation;
tSprite.x = tSprite.relativeX = tObjectData.x + tObjWidth / 2;
tSprite.y = tSprite.relativeY = tObjectData.y - tObjHeight / 2;
break;
case IMap.TiledMap.ORIENTATION_HEXAGONAL:
tSprite.x = tSprite.relativeX = tObjectData.x;
tSprite.y = tSprite.relativeY = tObjectData.y;
break;
}
this.addChild(tSprite);
this._gridSpriteArray.push(tSprite);
this._objDic.push({ key: tObjectData.name, value: tSprite });
}
}
}
break;
}
}
getObjectByName(objName) {
if (this._objDic) {
for (let it of this._objDic) {
if (it.key === objName) {
return it.value;
}
}
}
return null;
}
getObjectByType(objName) {
if (this._objDic) {
let dataList = [];
for (let it of this._objDic) {
if (it.key === objName) {
dataList.push(it.value);
}
}
return dataList;
}
return null;
}
getObjectDataByName(objName) {
if (this._dataDic) {
for (let it of this._dataDic) {
if (it.key === objName) {
return it.value;
}
}
}
return null;
}
getObjectDataByType(objName) {
if (this._dataDic) {
let dataList = [];
for (let it of this._dataDic) {
if (it.key === objName) {
dataList.push(it.value);
}
}
return dataList;
}
return null;
}
getLayerProperties(name) {
if (this._properties) {
return this._properties[name];
}
return null;
}
getTileData(tileX, tileY) {
if (tileY >= 0 && tileY < this._map.numRowsTile && tileX >= 0 && tileX < this._map.numColumnsTile) {
var tIndex = tileY * this._map.numColumnsTile + tileX;
var tMapData = this._mapData;
if (tMapData != null && tIndex < tMapData.length) {
return tMapData[tIndex];
}
}
return 0;
}
getScreenPositionByTilePos(tileX, tileY, screenPos = null) {
if (screenPos) {
switch (this._map.orientation) {
case IMap.TiledMap.ORIENTATION_ISOMETRIC:
screenPos.x = this._map.width / 2 - (tileY - tileX) * this._tileWidthHalf;
screenPos.y = (tileY + tileX) * this._tileHeightHalf;
break;
case IMap.TiledMap.ORIENTATION_STAGGERED:
tileX = Math.floor(tileX);
tileY = Math.floor(tileY);
screenPos.x = tileX * this._map.tileWidth + (tileY & 1) * this._tileWidthHalf;
screenPos.y = tileY * this._tileHeightHalf;
break;
case IMap.TiledMap.ORIENTATION_ORTHOGONAL:
screenPos.x = tileX * this._map.tileWidth;
screenPos.y = tileY * this._map.tileHeight;
break;
case IMap.TiledMap.ORIENTATION_HEXAGONAL:
tileX = Math.floor(tileX);
tileY = Math.floor(tileY);
var tTileHeight = this._map.tileHeight * 2 / 3;
screenPos.x = (tileX * this._map.tileWidth + tileY % 2 * this._tileWidthHalf) % this._map.gridWidth;
screenPos.y = (tileY * tTileHeight) % this._map.gridHeight;
break;
}
screenPos.x = (screenPos.x + this._map.viewPortX);
screenPos.y = (screenPos.y + this._map.viewPortY);
}
}
getTileDataByScreenPos(screenX, screenY) {
var tData = 0;
if (this.getTilePositionByScreenPos(screenX, screenY, this._tempMapPos)) {
tData = this.getTileData(Math.floor(this._tempMapPos.x), Math.floor(this._tempMapPos.y));
}
return tData;
}
getTilePositionByObject(sprite, result) {
var x = sprite.x;
var y = sprite.y;
if (sprite.pivotX) {
x = x - sprite.pivotX;
}
if (sprite.pivotY) {
y = y - sprite.pivotY;
}
return this.getTilePositionByScreenPos(x, y, result);
}
getTilePositionByScreenPos(screenX, screenY, result = null) {
screenX = screenX - this._map.viewPortX;
screenY = screenY - this._map.viewPortY;
var tTileW = this._map.tileWidth;
var tTileH = this._map.tileHeight;
var tV = 0;
var tU = 0;
switch (this._map.orientation) {
case IMap.TiledMap.ORIENTATION_ISOMETRIC:
var tDirX = screenX - this._map.width / 2;
var tDirY = screenY;
tV = -(tDirX / tTileW - tDirY / tTileH);
tU = tDirX / tTileW + tDirY / tTileH;
if (result) {
result.x = tU;
result.y = tV;
}
return true;
break;
case IMap.TiledMap.ORIENTATION_STAGGERED:
if (result) {
var cx, cy, rx, ry;
cx = Math.floor(screenX / tTileW) * tTileW + tTileW / 2;
cy = Math.floor(screenY / tTileH) * tTileH + tTileH / 2;
rx = (screenX - cx) * tTileH / 2;
ry = (screenY - cy) * tTileW / 2;
if (Math.abs(rx) + Math.abs(ry) <= tTileW * tTileH / 4) {
tU = Math.floor(screenX / tTileW);
tV = Math.floor(screenY / tTileH) * 2;
}
else {
screenX = screenX - tTileW / 2;
tU = Math.floor(screenX / tTileW) + 1;
screenY = screenY - tTileH / 2;
tV = Math.floor(screenY / tTileH) * 2 + 1;
}
result.x = tU - (tV & 1);
result.y = tV;
}
return true;
break;
case IMap.TiledMap.ORIENTATION_ORTHOGONAL:
tU = screenX / tTileW;
tV = screenY / tTileH;
if (result) {
result.x = tU;
result.y = tV;
}
return true;
break;
case IMap.TiledMap.ORIENTATION_HEXAGONAL:
var tTileHeight = tTileH * 2 / 3;
tV = screenY / tTileHeight;
tU = (screenX - tV % 2 * this._tileWidthHalf) / tTileW;
if (result) {
result.x = tU;
result.y = tV;
}
break;
}
return false;
}
getDrawSprite(gridX, gridY) {
var tSprite = new GridSprite();
tSprite.relativeX = gridX * this._map.gridWidth;
tSprite.relativeY = gridY * this._map.gridHeight;
tSprite.initData(this._map);
this._gridSpriteArray.push(tSprite);
return tSprite;
}
updateGridPos() {
var tSprite;
for (var i = 0; i < this._gridSpriteArray.length; i++) {
tSprite = this._gridSpriteArray[i];
if ((tSprite.visible || tSprite.isAloneObject) && tSprite.drawImageNum > 0) {
tSprite.updatePos();
}
}
}
drawTileTexture(gridSprite, tileX, tileY) {
if (tileY >= 0 && tileY < this._map.numRowsTile && tileX >= 0 && tileX < this._map.numColumnsTile) {
var tIndex = tileY * this._map.numColumnsTile + tileX;
var tMapData = this._mapData;
if (tMapData != null && tIndex < tMapData.length) {
if (tMapData[tIndex] != 0) {
var tTileTexSet = this._map.getTexture(tMapData[tIndex]);
if (tTileTexSet) {
var tX = 0;
var tY = 0;
var tTexture = tTileTexSet.texture;
switch (this._map.orientation) {
case IMap.TiledMap.ORIENTATION_STAGGERED:
tX = tileX * this._map.tileWidth % this._map.gridWidth + (tileY & 1) * this._tileWidthHalf;
tY = tileY * this._tileHeightHalf % this._map.gridHeight;
break;
case IMap.TiledMap.ORIENTATION_ORTHOGONAL:
tX = tileX * this._map.tileWidth % this._map.gridWidth;
tY = tileY * this._map.tileHeight % this._map.gridHeight;
break;
case IMap.TiledMap.ORIENTATION_ISOMETRIC:
tX = (this._mapWidthHalf + (tileX - tileY) * this._tileWidthHalf) % this._map.gridWidth;
tY = ((tileX + tileY) * this._tileHeightHalf) % this._map.gridHeight;
break;
case IMap.TiledMap.ORIENTATION_HEXAGONAL:
var tTileHeight = this._map.tileHeight * 2 / 3;
tX = (tileX * this._map.tileWidth + tileY % 2 * this._tileWidthHalf) % this._map.gridWidth;
tY = (tileY * tTileHeight) % this._map.gridHeight;
break;
}
if (tTileTexSet.isAnimation) {
var tAnimationSprite = new TileAniSprite();
tAnimationSprite.x = tX;
tAnimationSprite.y = tY;
tAnimationSprite.setTileTextureSet(tIndex.toString(), tTileTexSet);
gridSprite.addAniSprite(tAnimationSprite);
gridSprite.addChild(tAnimationSprite);
gridSprite.isHaveAnimation = true;
}
else {
gridSprite.graphics.drawImage(tTileTexSet.texture, tX + tTileTexSet.offX, tY + tTileTexSet.offY);
}
return true;
}
}
}
}
return false;
}
clearAll() {
this._map = null;
this._mapData = null;
this._tileWidthHalf = 0;
this._tileHeightHalf = 0;
this._mapWidthHalf = 0;
this._mapHeightHalf = 0;
this.layerName = null;
var i = 0;
if (this._objDic) {
for (var p in this._objDic) {
delete this._objDic[p];
}
this._objDic = null;
}
if (this._dataDic) {
for (p in this._dataDic) {
delete this._dataDic[p];
}
this._dataDic = null;
}
var tGridSprite;
for (i = 0; i < this._gridSpriteArray.length; i++) {
tGridSprite = this._gridSpriteArray[i];
tGridSprite.clearAll();
}
this._properties = null;
this._tempMapPos = null;
this.tarLayer = null;
this.removeSelf();
}
}
class TileTexSet {
constructor() {
this.gid = -1;
this.offX = 0;
this.offY = 0;
this.textureArray = null;
this.durationTimeArray = null;
this.animationTotalTime = 0;
this.isAnimation = false;
this._spriteNum = 0;
this._aniDic = null;
this._frameIndex = 0;
this._time = 0;
this._interval = 0;
this._preFrameTime = 0;
}
addAniSprite(aniName, sprite) {
if (this.animationTotalTime == 0) {
return;
}
if (this._aniDic == null) {
this._aniDic = {};
}
if (this._spriteNum == 0) {
Laya.ILaya.timer.frameLoop(3, this, this.animate);
this._preFrameTime = Laya.ILaya.Browser.now();
this._frameIndex = 0;
this._time = 0;
this._interval = 0;
}
this._spriteNum++;
this._aniDic[aniName] = sprite;
if (this.textureArray && this._frameIndex < this.textureArray.length) {
var tTileTextureSet = this.textureArray[this._frameIndex];
this.drawTexture(sprite, tTileTextureSet);
}
}
animate() {
if (this.textureArray && this.textureArray.length > 0 && this.durationTimeArray && this.durationTimeArray.length > 0) {
var tNow = Laya.ILaya.Browser.now();
this._interval = tNow - this._preFrameTime;
this._preFrameTime = tNow;
if (this._interval > this.animationTotalTime) {
this._interval = this._interval % this.animationTotalTime;
}
this._time += this._interval;
var tTime = this.durationTimeArray[this._frameIndex];
while (this._time > tTime) {
this._time -= tTime;
this._frameIndex++;
if (this._frameIndex >= this.durationTimeArray.length || this._frameIndex >= this.textureArray.length) {
this._frameIndex = 0;
}
var tTileTextureSet = this.textureArray[this._frameIndex];
var tSprite;
for (var p in this._aniDic) {
tSprite = this._aniDic[p];
this.drawTexture(tSprite, tTileTextureSet);
}
tTime = this.durationTimeArray[this._frameIndex];
}
}
}
drawTexture(sprite, tileTextSet) {
sprite.graphics.clear(true);
sprite.graphics.drawImage(tileTextSet.texture, tileTextSet.offX, tileTextSet.offY);
}
removeAniSprite(_name) {
if (this._aniDic && this._aniDic[_name]) {
delete this._aniDic[_name];
this._spriteNum--;
if (this._spriteNum == 0) {
Laya.ILaya.timer.clear(this, this.animate);
}
}
}
showDebugInfo() {
var tInfo = null;
if (this._spriteNum > 0) {
tInfo = "TileTextureSet::gid:" + this.gid.toString() + " 动画数:" + this._spriteNum.toString();
}
return tInfo;
}
clearAll() {
this.gid = -1;
if (this.texture) {
this.texture.destroy();
this.texture = null;
}
this.offX = 0;
this.offY = 0;
this.textureArray = null;
this.durationTimeArray = null;
this.isAnimation = false;
this._spriteNum = 0;
this._aniDic = null;
this._frameIndex = 0;
this._preFrameTime = 0;
this._time = 0;
this._interval = 0;
}
}
class TiledMap {
constructor() {
this._tileTexSetArr = [];
this._texArray = [];
this._x = 0;
this._y = 0;
this._width = 0;
this._height = 0;
this._mapW = 0;
this._mapH = 0;
this._mapTileW = 0;
this._mapTileH = 0;
this._rect = new Laya.Rectangle();
this._paddingRect = new Laya.Rectangle();
this._mapSprite = null;
this._layerArray = [];
this._renderLayerArray = [];
this._gridArray = [];
this._showGridKey = false;
this._totalGridNum = 0;
this._gridW = 0;
this._gridH = 0;
this._gridWidth = 450;
this._gridHeight = 450;
this._jsonLoader = null;
this._loader = null;
this._tileSetArray = [];
this._currTileSet = null;
this._completeHandler = null;
this._mapRect = new GRect();
this._mapLastRect = new GRect();
this._index = 0;
this._animationDic = {};
this._tileProperties = {};
this._tileProperties2 = {};
this._orientation = "orthogonal";
this._renderOrder = "right-down";
this._colorArray = ["FF", "00", "33", "66"];
this._scale = 1;
this._pivotScaleX = 0.5;
this._pivotScaleY = 0.5;
this._centerX = 0;
this._centerY = 0;
this._viewPortX = 0;
this._viewPortY = 0;
this._viewPortWidth = 0;
this._viewPortHeight = 0;
this._enableLinear = true;
this._limitRange = false;
this.autoCache = true;
this.autoCacheType = "normal";
this.enableMergeLayer = false;
this.removeCoveredTile = false;
this.showGridTextureCount = false;
this.antiCrack = true;
this.cacheAllAfterInit = false;
this._texutreStartDic = {};
}
createMap(mapName, viewRect, completeHandler, viewRectPadding = null, gridSize = null, enableLinear = true, limitRange = false) {
this._enableLinear = enableLinear;
this._limitRange = limitRange;
this._rect.x = viewRect.x;
this._rect.y = viewRect.y;
this._rect.width = viewRect.width;
this._rect.height = viewRect.height;
this._viewPortWidth = viewRect.width / this._scale;
this._viewPortHeight = viewRect.height / this._scale;
this._completeHandler = completeHandler;
if (viewRectPadding) {
this._paddingRect.copyFrom(viewRectPadding);
}
else {
this._paddingRect.setTo(0, 0, 0, 0);
}
if (gridSize) {
this._gridWidth = gridSize.x;
this._gridHeight = gridSize.y;
}
var tIndex = mapName.lastIndexOf("/");
if (tIndex > -1) {
this._resPath = mapName.substr(0, tIndex);
this._pathArray = this._resPath.split("/");
}
else {
this._resPath = "";
this._pathArray = [];
}
this._jsonLoader = new Laya.Loader();
this._jsonLoader.once("complete", this, this.onJsonComplete);
this._jsonLoader.load(mapName, Laya.Loader.JSON, false);
}
onJsonComplete(e) {
this._mapSprite = new Laya.Sprite();
Laya.ILaya.stage.addChild(this._mapSprite);
var tJsonData = this._jsonData = e;
this._properties = tJsonData.properties;
this._orientation = tJsonData.orientation;
this._renderOrder = tJsonData.renderorder;
this._mapW = tJsonData.width;
this._mapH = tJsonData.height;
this._mapTileW = tJsonData.tilewidth;
this._mapTileH = tJsonData.tileheight;
this._width = this._mapTileW * this._mapW;
this._height = this._mapTileH * this._mapH;
if (this._orientation == TiledMap.ORIENTATION_STAGGERED) {
this._height = (0.5 + this._mapH * 0.5) * this._mapTileH;
}
this._mapLastRect.top = this._mapLastRect.bottom = this._mapLastRect.left = this._mapLastRect.right = -1;
var tArray = tJsonData.tilesets;
var tileset;
var tTileSet;
var i = 0;
for (i = 0; i < tArray.length; i++) {
tileset = tArray[i];
tTileSet = new TileSet();
tTileSet.init(tileset);
if (tTileSet.properties && tTileSet.properties.ignore)
continue;
this._tileProperties[i] = tTileSet.tileproperties;
this.addTileProperties(tTileSet.tileproperties);
this._tileSetArray.push(tTileSet);
var tTiles = tileset.tiles;
if (tTiles) {
for (var p in tTiles) {
var tAnimation = tTiles[p].animation;
if (tAnimation) {
var tAniData = new TileMapAniData();
this._animationDic[p] = tAniData;
tAniData.image = tileset.image;
for (var j = 0; j < tAnimation.length; j++) {
var tAnimationItem = tAnimation[j];
tAniData.mAniIdArray.push(tAnimationItem.tileid);
tAniData.mDurationTimeArray.push(tAnimationItem.duration);
}
}
}
}
}
this._tileTexSetArr.push(null);
if (this._tileSetArray.length > 0) {
tTileSet = this._currTileSet = this._tileSetArray.shift();
this._loader = new Laya.Loader();
this._loader.once("complete", this, this.onTextureComplete);
var tPath = this.mergePath(this._resPath, tTileSet.image);
this._loader.load(tPath, Laya.Loader.IMAGE, false);
}
}
mergePath(resPath, relativePath) {
var tResultPath = "";
var tImageArray = relativePath.split("/");
var tParentPathNum = 0;
var i = 0;
for (i = tImageArray.length - 1; i >= 0; i--) {
if (tImageArray[i] == "..") {
tParentPathNum++;
}
}
if (tParentPathNum == 0) {
if (this._pathArray.length > 0) {
tResultPath = resPath + "/" + relativePath;
}
else {
tResultPath = relativePath;
}
return tResultPath;
}
var tSrcNum = this._pathArray.length - tParentPathNum;
if (tSrcNum < 0) {
console.log("[error]path does not exist", this._pathArray, tImageArray, resPath, relativePath);
}
for (i = 0; i < tSrcNum; i++) {
if (i == 0) {
tResultPath += this._pathArray[i];
}
else {
tResultPath = tResultPath + "/" + this._pathArray[i];
}
}
for (i = tParentPathNum; i < tImageArray.length; i++) {
tResultPath = tResultPath + "/" + tImageArray[i];
}
return tResultPath;
}
onTextureComplete(e) {
var json = this._jsonData;
var tTexture = e;
if (!this._enableLinear) {
tTexture.bitmap.minFifter = 0x2600;
tTexture.bitmap.magFifter = 0x2600;
}
this._texArray.push(tTexture);
var tTileSet = this._currTileSet;
var tTileTextureW = tTileSet.tilewidth;
var tTileTextureH = tTileSet.tileheight;
var tImageWidth = tTileSet.imagewidth;
var tImageHeight = tTileSet.imageheight;
var tFirstgid = tTileSet.firstgid;
var tTileWNum = Math.floor((tImageWidth - tTileSet.margin - tTileTextureW) / (tTileTextureW + tTileSet.spacing)) + 1;
var tTileHNum = Math.floor((tImageHeight - tTileSet.margin - tTileTextureH) / (tTileTextureH + tTileSet.spacing)) + 1;
var tTileTexSet = null;
this._texutreStartDic[tTileSet.image] = this._tileTexSetArr.length;
for (var i = 0; i < tTileHNum; i++) {
for (var j = 0; j < tTileWNum; j++) {
tTileTexSet = new TileTexSet();
tTileTexSet.offX = tTileSet.titleoffsetX;
tTileTexSet.offY = tTileSet.titleoffsetY - (tTileTextureH - this._mapTileH);
tTileTexSet.texture = Laya.Texture.createFromTexture(tTexture, tTileSet.margin + (tTileTextureW + tTileSet.spacing) * j, tTileSet.margin + (tTileTextureH + tTileSet.spacing) * i, tTileTextureW, tTileTextureH);
if (this.antiCrack)
this.adptTexture(tTileTexSet.texture);
this._tileTexSetArr.push(tTileTexSet);
tTileTexSet.gid = this._tileTexSetArr.length;
}
}
if (this._tileSetArray.length > 0) {
tTileSet = this._currTileSet = this._tileSetArray.shift();
this._loader.once("complete", this, this.onTextureComplete);
var tPath = this.mergePath(this._resPath, tTileSet.image);
this._loader.load(tPath, Laya.Loader.IMAGE, false);
}
else {
this._currTileSet = null;
this.initMap();
}
}
adptTexture(tex) {
if (!tex)
return;
var pX = tex.uv[0];
var pX1 = tex.uv[2];
var pY = tex.uv[1];
var pY1 = tex.uv[7];
var dW = 1 / tex.bitmap.width;
var dH = 1 / tex.bitmap.height;
var Tex = tex;
Tex.uv[0] = Tex.uv[6] = pX + dW;
Tex.uv[2] = Tex.uv[4] = pX1 - dW;
Tex.uv[1] = Tex.uv[3] = pY + dH;
Tex.uv[5] = Tex.uv[7] = pY1 - dH;
}
initMap() {
var i, n;
for (var p in this._animationDic) {
var tAniData = this._animationDic[p];
var gStart;
gStart = this._texutreStartDic[tAniData.image];
var tTileTexSet = this.getTexture(parseInt(p) + gStart);
if (tAniData.mAniIdArray.length > 0) {
tTileTexSet.textureArray = [];
tTileTexSet.durationTimeArray = tAniData.mDurationTimeArray;
tTileTexSet.isAnimation = true;
tTileTexSet.animationTotalTime = 0;
for (i = 0, n = tTileTexSet.durationTimeArray.length; i < n; i++) {
tTileTexSet.animationTotalTime += tTileTexSet.durationTimeArray[i];
}
for (i = 0, n = tAniData.mAniIdArray.length; i < n; i++) {
var tTexture = this.getTexture(tAniData.mAniIdArray[i] + gStart);
tTileTexSet.textureArray.push(tTexture);
}
}
}
this._gridWidth = Math.floor(this._gridWidth / this._mapTileW) * this._mapTileW;
this._gridHeight = Math.floor(this._gridHeight / this._mapTileH) * this._mapTileH;
if (this._gridWidth < this._mapTileW) {
this._gridWidth = this._mapTileW;
}
if (this._gridHeight < this._mapTileH) {
this._gridHeight = this._mapTileH;
}
this._gridW = Math.ceil(this._width / this._gridWidth);
this._gridH = Math.ceil(this._height / this._gridHeight);
this._totalGridNum = this._gridW * this._gridH;
for (i = 0; i < this._gridH; i++) {
var tGridArray = [];
this._gridArray.push(tGridArray);
for (var j = 0; j < this._gridW; j++) {
tGridArray.push(null);
}
}
var tLayerArray = this._jsonData.layers;
var isFirst = true;
var tLayerTarLayerName;
var preLayerTarName;
var preLayer;
for (var tLayerLoop = 0; tLayerLoop < tLayerArray.length; tLayerLoop++) {
var tLayerData = tLayerArray[tLayerLoop];
if (tLayerData.visible == true) {
var tMapLayer = new MapLayer();
tMapLayer.init(tLayerData, this);
if (!this.enableMergeLayer) {
this._mapSprite.addChild(tMapLayer);
this._renderLayerArray.push(tMapLayer);
}
else {
tLayerTarLayerName = tMapLayer.getLayerProperties("layer");
isFirst = isFirst || (!preLayer) || (tLayerTarLayerName != preLayerTarName);
if (isFirst) {
isFirst = false;
tMapLayer.tarLayer = tMapLayer;
preLayer = tMapLayer;
this._mapSprite.addChild(tMapLayer);
this._renderLayerArray.push(tMapLayer);
}
else {
tMapLayer.tarLayer = preLayer;
}
preLayerTarName = tLayerTarLayerName;
}
this._layerArray.push(tMapLayer);
}
}
if (this.removeCoveredTile) {
this.adptTiledMapData();
}
if (this.cacheAllAfterInit) {
this.cacheAllGrid();
}
this.moveViewPort(this._rect.x, this._rect.y);
if (this._completeHandler != null) {
this._completeHandler.run();
}
}
addTileProperties(tileDataDic) {
var key;
for (key in tileDataDic) {
this._tileProperties2[key] = tileDataDic[key];
}
}
getTileUserData(id, sign, defaultV = null) {
if (!this._tileProperties2 || !this._tileProperties2[id] || !(sign in this._tileProperties2[id]))
return defaultV;
return this._tileProperties2[id][sign];
}
adptTiledMapData() {
var i, len;
len = this._layerArray.length;
var tLayer;
var noNeeds = {};
var tDatas;
for (i = len - 1; i >= 0; i--) {
tLayer = this._layerArray[i];
tDatas = tLayer._mapData;
if (!tDatas)
continue;
this.removeCoverd(tDatas, noNeeds);
this.collectCovers(tDatas, noNeeds, i);
}
}
removeCoverd(datas, noNeeds) {
var i, len;
len = datas.length;
for (i = 0; i < len; i++) {
if (noNeeds[i]) {
datas[i] = 0;
}
}
}
collectCovers(datas, noNeeds, layer) {
var i, len;
len = datas.length;
var tTileData;
var isCover;
for (i = 0; i < len; i++) {
tTileData = datas[i];
if (tTileData > 0) {
isCover = this.getTileUserData(tTileData - 1, "type", 0);
if (isCover > 0) {
noNeeds[i] = tTileData;
}
}
}
}
getTexture(index) {
if (index < this._tileTexSetArr.length) {
return this._tileTexSetArr[index];
}
return null;
}
getMapProperties(name) {
if (this._properties) {
return this._properties[name];
}
return null;
}
getTileProperties(index, id, name) {
if (this._tileProperties[index] && this._tileProperties[index][id]) {
return this._tileProperties[index][id][name];
}
return null;
}
getSprite(index, width, height) {
if (0 < this._tileTexSetArr.length) {
var tGridSprite = new GridSprite();
tGridSprite.initData(this, true);
tGridSprite.size(width, height);
var tTileTexSet = this._tileTexSetArr[index];
if (tTileTexSet != null && tTileTexSet.texture != null) {
if (tTileTexSet.isAnimation) {
var tAnimationSprite = new TileAniSprite();
this._index++;
tAnimationSprite.setTileTextureSet(this._index.toString(), tTileTexSet);
tGridSprite.addAniSprite(tAnimationSprite);
tGridSprite.addChild(tAnimationSprite);
}
else {
tGridSprite.graphics.drawImage(tTileTexSet.texture, 0, 0, width, height);
}
tGridSprite.drawImageNum++;
}
return tGridSprite;
}
return null;
}
setViewPortPivotByScale(scaleX, scaleY) {
this._pivotScaleX = scaleX;
this._pivotScaleY = scaleY;
}
set scale(scale) {
if (scale <= 0)
return;
this._scale = scale;
this._viewPortWidth = this._rect.width / scale;
this._viewPortHeight = this._rect.height / scale;
this._mapSprite.scale(this._scale, this._scale);
this.updateViewPort();
}
get scale() {
return this._scale;
}
moveViewPort(moveX, moveY) {
this._x = -moveX;
this._y = -moveY;
this._rect.x = moveX;
this._rect.y = moveY;
this.updateViewPort();
}
changeViewPort(moveX, moveY, width, height) {
if (moveX == this._rect.x && moveY == this._rect.y && width == this._rect.width && height == this._rect.height)
return;
this._x = -moveX;
this._y = -moveY;
this._rect.x = moveX;
this._rect.y = moveY;
this._rect.width = width;
this._rect.height = height;
this._viewPortWidth = width / this._scale;
this._viewPortHeight = height / this._scale;
this.updateViewPort();
}
changeViewPortBySize(width, height, rect = null) {
if (rect == null) {
rect = new Laya.Rectangle();
}
this._centerX = this._rect.x + this._rect.width * this._pivotScaleX;
this._centerY = this._rect.y + this._rect.height * this._pivotScaleY;
rect.x = this._centerX - width * this._pivotScaleX;
rect.y = this._centerY - height * this._pivotScaleY;
rect.width = width;
rect.height = height;
this.changeViewPort(rect.x, rect.y, rect.width, rect.height);
return rect;
}
updateViewPort() {
this._centerX = this._rect.x + this._rect.width * this._pivotScaleX;
this._centerY = this._rect.y + this._rect.height * this._pivotScaleY;
var posChanged = false;
var preValue = this._viewPortX;
this._viewPortX = this._centerX - this._rect.width * this._pivotScaleX / this._scale;
if (preValue != this._viewPortX) {
posChanged = true;
}
else {
preValue = this._viewPortY;
}
this._viewPortY = this._centerY - this._rect.height * this._pivotScaleY / this._scale;
if (!posChanged && preValue != this._viewPortY) {
posChanged = true;
}
if (this._limitRange) {
var tRight = this._viewPortX + this._viewPortWidth;
if (tRight > this._width) {
this._viewPortX = this._width - this._viewPortWidth;
}
var tBottom = this._viewPortY + this._viewPortHeight;
if (tBottom > this._height) {
this._viewPortY = this._height - this._viewPortHeight;
}
if (this._viewPortX < 0) {
this._viewPortX = 0;
}
if (this._viewPortY < 0) {
this._viewPortY = 0;
}
}
var tPaddingRect = this._paddingRect;
this._mapRect.top = Math.floor((this._viewPortY - tPaddingRect.y) / this._gridHeight);
this._mapRect.bottom = Math.floor((this._viewPortY + this._viewPortHeight + tPaddingRect.height + tPaddingRect.y) / this._gridHeight);
this._mapRect.left = Math.floor((this._viewPortX - tPaddingRect.x) / this._gridWidth);
this._mapRect.right = Math.floor((this._viewPortX + this._viewPortWidth + tPaddingRect.width + tPaddingRect.x) / this._gridWidth);
if (this._mapRect.top != this._mapLastRect.top || this._mapRect.bottom != this._mapLastRect.bottom || this._mapRect.left != this._mapLastRect.left || this._mapRect.right != this._mapLastRect.right) {
this.clipViewPort();
this._mapLastRect.top = this._mapRect.top;
this._mapLastRect.bottom = this._mapRect.bottom;
this._mapLastRect.left = this._mapRect.left;
this._mapLastRect.right = this._mapRect.right;
posChanged = true;
}
if (!posChanged)
return;
var tMapLayer;
var len = this._renderLayerArray.length;
for (var i = 0; i < len; i++) {
tMapLayer = this._renderLayerArray[i];
if (tMapLayer._gridSpriteArray.length > 0)
tMapLayer.updateGridPos();
}
}
clipViewPort() {
var tSub = 0;
var tAdd = 0;
var i, j;
if (this._mapRect.left > this._mapLastRect.left) {
tSub = this._mapRect.left - this._mapLastRect.left;
if (tSub > 0) {
for (j = this._mapLastRect.left; j < this._mapLastRect.left + tSub; j++) {
for (i = this._mapLastRect.top; i <= this._mapLastRect.bottom; i++) {
this.hideGrid(j, i);
}
}
}
}
else {
tAdd = Math.min(this._mapLastRect.left, this._mapRect.right + 1) - this._mapRect.left;
if (tAdd > 0) {
for (j = this._mapRect.left; j < this._mapRect.left + tAdd; j++) {
for (i = this._mapRect.top; i <= this._mapRect.bottom; i++) {
this.showGrid(j, i);
}
}
}
}
if (this._mapRect.right > this._mapLastRect.right) {
tAdd = this._mapRect.right - this._mapLastRect.right;
if (tAdd > 0) {
for (j = Math.max(this._mapLastRect.right + 1, this._mapRect.left); j <= this._mapLastRect.right + tAdd; j++) {
for (i = this._mapRect.top; i <= this._mapRect.bottom; i++) {
this.showGrid(j, i);
}
}
}
}
else {
tSub = this._mapLastRect.right - this._mapRect.right;
if (tSub > 0) {
for (j = this._mapRect.right + 1; j <= this._mapRect.right + tSub; j++) {
for (i = this._mapLastRect.top; i <= this._mapLastRect.bottom; i++) {
this.hideGrid(j, i);
}
}
}
}
if (this._mapRect.top > this._mapLastRect.top) {
tSub = this._mapRect.top - this._mapLastRect.top;
if (tSub > 0) {
for (i = this._mapLastRect.top; i < this._mapLastRect.top + tSub; i++) {
for (j = this._mapLastRect.left; j <= this._mapLastRect.right; j++) {
this.hideGrid(j, i);
}
}
}
}
else {
tAdd = Math.min(this._mapLastRect.top, this._mapRect.bottom + 1) - this._mapRect.top;
if (tAdd > 0) {
for (i = this._mapRect.top; i < this._mapRect.top + tAdd; i++) {
for (j = this._mapRect.left; j <= this._mapRect.right; j++) {
this.showGrid(j, i);
}
}
}
}
if (this._mapRect.bottom > this._mapLastRect.bottom) {
tAdd = this._mapRect.bottom - this._mapLastRect.bottom;
if (tAdd > 0) {
for (i = Math.max(this._mapLastRect.bottom + 1, this._mapRect.top); i <= this._mapLastRect.bottom + tAdd; i++) {
for (j = this._mapRect.left; j <= this._mapRect.right; j++) {
this.showGrid(j, i);
}
}
}
}
else {
tSub = this._mapLastRect.bottom - this._mapRect.bottom;
if (tSub > 0) {
for (i = this._mapRect.bottom + 1; i <= this._mapRect.bottom + tSub; i++) {
for (j = this._mapLastRect.left; j <= this._mapLastRect.right; j++) {
this.hideGrid(j, i);
}
}
}
}
}
showGrid(gridX, gridY) {
if (gridX < 0 || gridX >= this._gridW || gridY < 0 || gridY >= this._gridH) {
return;
}
var i;
var tGridSprite;
var tTempArray = this._gridArray[gridY][gridX];
if (tTempArray == null) {
tTempArray = this.getGridArray(gridX, gridY);
}
else {
for (i = 0; i < tTempArray.length && i < this._layerArray.length; i++) {
var tLayerSprite = this._layerArray[i];
if (tLayerSprite && tTempArray[i]) {
tGridSprite = tTempArray[i];
if (tGridSprite.visible == false && tGridSprite.drawImageNum > 0) {
tGridSprite.show();
}
}
}
}
}
cacheAllGrid() {
var i, j;
var tempArr;
for (i = 0; i < this._gridW; i++) {
for (j = 0; j < this._gridH; j++) {
tempArr = this.getGridArray(i, j);
this.cacheGridsArray(tempArr);
}
}
}
cacheGridsArray(arr) {
var canvas;
if (!TiledMap._tempCanvas) {
TiledMap._tempCanvas = new Laya.HTMLCanvas();
var tx = TiledMap._tempCanvas.context;
if (!tx) {
tx = TiledMap._tempCanvas.getContext('2d');
}
}
canvas = TiledMap._tempCanvas;
canvas.context.asBitmap = false;
var i, len;
len = arr.length;
var tGrid;
for (i = 0; i < len; i++) {
tGrid = arr[i];
canvas.clear();
canvas.size(1, 1);
tGrid.render(canvas.context, 0, 0);
tGrid.hide();
}
canvas.clear();
canvas.size(1, 1);
}
getGridArray(gridX, gridY) {
var i, j;
var tGridSprite;
var tTempArray = this._gridArray[gridY][gridX];
if (tTempArray == null) {
tTempArray = this._gridArray[gridY][gridX] = [];
var tLeft = 0;
var tRight = 0;
var tTop = 0;
var tBottom = 0;
var tGridWidth = this._gridWidth;
var tGridHeight = this._gridHeight;
switch (this.orientation) {
case TiledMap.ORIENTATION_ISOMETRIC:
tLeft = Math.floor(gridX * tGridWidth);
tRight = Math.floor(gridX * tGridWidth + tGridWidth);
tTop = Math.floor(gridY * tGridHeight);
tBottom = Math.floor(gridY * tGridHeight + tGridHeight);
var tLeft1, tRight1, tTop1, tBottom1;
break;
case TiledMap.ORIENTATION_STAGGERED:
tLeft = Math.floor(gridX * tGridWidth / this._mapTileW);
tRight = Math.floor((gridX * tGridWidth + tGridWidth) / this._mapTileW);
tTop = Math.floor(gridY * tGridHeight / (this._mapTileH / 2));
tBottom = Math.floor((gridY * tGridHeight + tGridHeight) / (this._mapTileH / 2));
break;
case TiledMap.ORIENTATION_ORTHOGONAL:
tLeft = Math.floor(gridX * tGridWidth / this._mapTileW);
tRight = Math.floor((gridX * tGridWidth + tGridWidth) / this._mapTileW);
tTop = Math.floor(gridY * tGridHeight / this._mapTileH);
tBottom = Math.floor((gridY * tGridHeight + tGridHeight) / this._mapTileH);
break;
case TiledMap.ORIENTATION_HEXAGONAL:
var tHeight = this._mapTileH * 2 / 3;
tLeft = Math.floor(gridX * tGridWidth / this._mapTileW);
tRight = Math.ceil((gridX * tGridWidth + tGridWidth) / this._mapTileW);
tTop = Math.floor(gridY * tGridHeight / tHeight);
tBottom = Math.ceil((gridY * tGridHeight + tGridHeight) / tHeight);
break;
}
var tLayer = null;
var tTGridSprite;
var tDrawMapLayer;
for (var z = 0; z < this._layerArray.length; z++) {
tLayer = this._layerArray[z];
if (this.enableMergeLayer) {
if (tLayer.tarLayer != tDrawMapLayer) {
tTGridSprite = null;
tDrawMapLayer = tLayer.tarLayer;
}
if (!tTGridSprite) {
tTGridSprite = tDrawMapLayer.getDrawSprite(gridX, gridY);
tTempArray.push(tTGridSprite);
}
tGridSprite = tTGridSprite;
}
else {
tGridSprite = tLayer.getDrawSprite(gridX, gridY);
tTempArray.push(tGridSprite);
}
var tColorStr;
if (this._showGridKey) {
tColorStr = "#";
tColorStr += this._colorArray[Math.floor(Math.random() * this._colorArray.length)];
tColorStr += this._colorArray[Math.floor(Math.random() * this._colorArray.length)];
tColorStr += this._colorArray[Math.floor(Math.random() * this._colorArray.length)];
}
switch (this.orientation) {
case TiledMap.ORIENTATION_ISOMETRIC:
var tHalfTileHeight = this.tileHeight / 2;
var tHalfTileWidth = this.tileWidth / 2;
var tHalfMapWidth = this._width / 2;
tTop1 = Math.floor(tTop / tHalfTileHeight);
tBottom1 = Math.floor(tBottom / tHalfTileHeight);
tLeft1 = this._mapW + Math.floor((tLeft - tHalfMapWidth) / tHalfTileWidth);
tRight1 = this._mapW + Math.floor((tRight - tHalfMapWidth) / tHalfTileWidth);
var tMapW = this._mapW * 2;
var tMapH = this._mapH * 2;
if (tTop1 < 0) {
tTop1 = 0;
}
if (tTop1 >= tMapH) {
tTop1 = tMapH - 1;
}
if (tBottom1 < 0) {
tBottom = 0;
}
if (tBottom1 >= tMapH) {
tBottom1 = tMapH - 1;
}
tGridSprite.zOrder = this._totalGridNum * z + gridY * this._gridW + gridX;
for (i = tTop1; i < tBottom1; i++) {
for (j = 0; j <= i; j++) {
var tIndexX = i - j;
var tIndexY = j;
var tIndexValue = (tIndexX - tIndexY) + this._mapW;
if (tIndexValue > tLeft1 && tIndexValue <= tRight1) {
if (tLayer.drawTileTexture(tGridSprite, tIndexX, tIndexY)) {
tGridSprite.drawImageNum++;
}
}
}
}
break;
case TiledMap.ORIENTATION_STAGGERED:
tGridSprite.zOrder = z * this._totalGridNum + gridY * this._gridW + gridX;
for (i = tTop; i < tBottom; i++) {
for (j = tLeft; j < tRight; j++) {
if (tLayer.drawTileTexture(tGridSprite, j, i)) {
tGridSprite.drawImageNum++;
}
}
}
break;
case TiledMap.ORIENTATION_ORTHOGONAL:
case TiledMap.ORIENTATION_HEXAGONAL:
switch (this._renderOrder) {
case TiledMap.RENDERORDER_RIGHTDOWN:
tGridSprite.zOrder = z * this._totalGridNum + gridY * this._gridW + gridX;
for (i = tTop; i < tBottom; i++) {
for (j = tLeft; j < tRight; j++) {
if (tLayer.drawTileTexture(tGridSprite, j, i)) {
tGridSprite.drawImageNum++;
}
}
}
break;
case TiledMap.RENDERORDER_RIGHTUP:
tGridSprite.zOrder = z * this._totalGridNum + (this._gridH - 1 - gridY) * this._gridW + gridX;
for (i = tBottom - 1; i >= tTop; i--) {
for (j = tLeft; j < tRight; j++) {
if (tLayer.drawTileTexture(tGridSprite, j, i)) {
tGridSprite.drawImageNum++;
}
}
}
break;
case TiledMap.RENDERORDER_LEFTDOWN:
tGridSprite.zOrder = z * this._totalGridNum + gridY * this._gridW + (this._gridW - 1 - gridX);
for (i = tTop; i < tBottom; i++) {
for (j = tRight - 1; j >= tLeft; j--) {
if (tLayer.drawTileTexture(tGridSprite, j, i)) {
tGridSprite.drawImageNum++;
}
}
}
break;
case TiledMap.RENDERORDER_LEFTUP:
tGridSprite.zOrder = z * this._totalGridNum + (this._gridH - 1 - gridY) * this._gridW + (this._gridW - 1 - gridX);
for (i = tBottom - 1; i >= tTop; i--) {
for (j = tRight - 1; j >= tLeft; j--) {
if (tLayer.drawTileTexture(tGridSprite, j, i)) {
tGridSprite.drawImageNum++;
}
}
}
break;
}
break;
}
if (!tGridSprite.isHaveAnimation) {
tGridSprite.autoSize = true;
if (this.autoCache)
tGridSprite.cacheAs = this.autoCacheType;
tGridSprite.autoSize = false;
}
if (!this.enableMergeLayer) {
if (tGridSprite.drawImageNum > 0) {
tLayer.addChild(tGridSprite);
}
if (this._showGridKey) {
tGridSprite.graphics.drawRect(0, 0, tGridWidth, tGridHeight, null, tColorStr);
}
}
else {
if (tTGridSprite && tTGridSprite.drawImageNum > 0 && tDrawMapLayer) {
tDrawMapLayer.addChild(tTGridSprite);
}
}
}
if (this.enableMergeLayer && this.showGridTextureCount) {
if (tTGridSprite) {
tTGridSprite.graphics.fillText(tTGridSprite.drawImageNum + "", 20, 20, null, "#ff0000", "left");
}
}
}
return tTempArray;
}
hideGrid(gridX, gridY) {
if (gridX < 0 || gridX >= this._gridW || gridY < 0 || gridY >= this._gridH) {
return;
}
var tTempArray = this._gridArray[gridY][gridX];
if (tTempArray) {
var tGridSprite;
for (var i = 0; i < tTempArray.length; i++) {
tGridSprite = tTempArray[i];
if (tGridSprite.drawImageNum > 0) {
if (tGridSprite != null) {
tGridSprite.hide();
}
}
}
}
}
getLayerObject(layerName, objectName) {
var tLayer = null;
for (var i = 0; i < this._layerArray.length; i++) {
tLayer = this._layerArray[i];
if (tLayer.layerName == layerName) {
break;
}
}
if (tLayer) {
return tLayer.getObjectByName(objectName);
}
return null;
}
destroy() {
this._orientation = TiledMap.ORIENTATION_ORTHOGONAL;
this._jsonData = null;
var i = 0;
this._gridArray = [];
var tTileTexSet;
for (i = 0; i < this._tileTexSetArr.length; i++) {
tTileTexSet = this._tileTexSetArr[i];
if (tTileTexSet) {
tTileTexSet.clearAll();
}
}
this._tileTexSetArr = [];
var tTexture;
for (i = 0; i < this._texArray.length; i++) {
tTexture = this._texArray[i];
tTexture.destroy();
}
this._texArray = [];
this._width = 0;
this._height = 0;
this._mapW = 0;
this._mapH = 0;
this._mapTileW = 0;
this._mapTileH = 0;
this._rect.setTo(0, 0, 0, 0);
var tLayer;
for (i = 0; i < this._layerArray.length; i++) {
tLayer = this._layerArray[i];
tLayer.clearAll();
}
this._layerArray = [];
this._renderLayerArray = [];
if (this._mapSprite) {
this._mapSprite.destroy();
this._mapSprite = null;
}
this._jsonLoader = null;
this._loader = null;
var tDic = this._animationDic;
for (var p in tDic) {
delete tDic[p];
}
this._properties = null;
tDic = this._tileProperties;
for (p in tDic) {
delete tDic[p];
}
this._currTileSet = null;
this._completeHandler = null;
this._mapRect.clearAll();
this._mapLastRect.clearAll();
this._tileSetArray = [];
this._gridWidth = 450;
this._gridHeight = 450;
this._gridW = 0;
this._gridH = 0;
this._x = 0;
this._y = 0;
this._index = 0;
this._enableLinear = true;
this._resPath = null;
this._pathArray = null;
}
get tileWidth() {
return this._mapTileW;
}
get tileHeight() {
return this._mapTileH;
}
get width() {
return this._width;
}
get height() {
return this._height;
}
get numColumnsTile() {
return this._mapW;
}
get numRowsTile() {
return this._mapH;
}
get viewPortX() {
return -this._viewPortX;
}
get viewPortY() {
return -this._viewPortY;
}
get viewPortWidth() {
return this._viewPortWidth;
}
get viewPortHeight() {
return this._viewPortHeight;
}
get x() {
return this._x;
}
get y() {
return this._y;
}
get gridWidth() {
return this._gridWidth;
}
get gridHeight() {
return this._gridHeight;
}
get numColumnsGrid() {
return this._gridW;
}
get numRowsGrid() {
return this._gridH;
}
get orientation() {
return this._orientation;
}
get renderOrder() {
return this._renderOrder;
}
mapSprite() {
return this._mapSprite;
}
getLayerByName(layerName) {
var tMapLayer;
for (var i = 0; i < this._layerArray.length; i++) {
tMapLayer = this._layerArray[i];
if (layerName == tMapLayer.layerName) {
return tMapLayer;
}
}
return null;
}
getLayerByIndex(index) {
if (index < this._layerArray.length) {
return this._layerArray[index];
}
return null;
}
}
TiledMap.ORIENTATION_ORTHOGONAL = "orthogonal";
TiledMap.ORIENTATION_ISOMETRIC = "isometric";
TiledMap.ORIENTATION_STAGGERED = "staggered";
TiledMap.ORIENTATION_HEXAGONAL = "hexagonal";
TiledMap.RENDERORDER_RIGHTDOWN = "right-down";
TiledMap.RENDERORDER_RIGHTUP = "right-up";
TiledMap.RENDERORDER_LEFTDOWN = "left-down";
TiledMap.RENDERORDER_LEFTUP = "left-up";
class GRect {
clearAll() {
this.left = this.top = this.right = this.bottom = 0;
}
}
class TileMapAniData {
constructor() {
this.mAniIdArray = [];
this.mDurationTimeArray = [];
this.mTileTexSetArr = [];
}
}
class TileSet {
constructor() {
this.firstgid = 0;
this.image = "";
this.imageheight = 0;
this.imagewidth = 0;
this.margin = 0;
this.name = 0;
this.spacing = 0;
this.tileheight = 0;
this.tilewidth = 0;
this.titleoffsetX = 0;
this.titleoffsetY = 0;
}
init(data) {
this.firstgid = data.firstgid;
this.image = data.image;
this.imageheight = data.imageheight;
this.imagewidth = data.imagewidth;
this.margin = data.margin;
this.name = data.name;
this.properties = data.properties;
this.spacing = data.spacing;
this.tileheight = data.tileheight;
this.tilewidth = data.tilewidth;
this.tileproperties = data.tileproperties;
var tTileoffset = data.tileoffset;
if (tTileoffset) {
this.titleoffsetX = tTileoffset.x;
this.titleoffsetY = tTileoffset.y;
}
}
}
IMap.TiledMap = TiledMap;
exports.GridSprite = GridSprite;
exports.IMap = IMap;
exports.MapLayer = MapLayer;
exports.TileAniSprite = TileAniSprite;
exports.TileTexSet = TileTexSet;
exports.TiledMap = TiledMap;
}(window.Laya = window.Laya || {}, Laya));