using UnityEngine;using System.Collections.Generic; public class chi {//有对象池管理器,变为私有 ...
![240](https://cdn2.jianshu.io/assets/default_avatar/8-a356878e44b45ab268a3b0bbaaadeeb7.jpg?imageMogr2/auto-orient/strip|imageView2/1/w/240/h/240)
using UnityEngine;using System.Collections.Generic; public class chi {//有对象池管理器,变为私有 ...
using UnityEngine;using System.Collections.Generic; public class chimanage : MonoBehavi...
提Unity3D项目优化则必提DrawCall,这自然没错,但也有很不好影响。因为这会给人一个错误的认识:所谓的优化就是把DrawCall弄的比较低就对了。 对优化有这...
local Enemy = class("Enemy"); local speed = 5; function Enemy:ctor(go) --ctor是无参构造,只...
---------------------------------------------------GameManager ------------------------...
using System;using System.Collections.Generic;using System.Linq;using System.Text;using...
using System; using System.Collections.Generic; using System.Linq; using System.Text; u...
using System;using System.Collections.Generic;using System.Linq;using System.Text;using...