Avatar notebook default
8篇文章 · 6508字 · 3人关注
  • Resize,w 360,h 240
    GAS - Gameplay Cue

    Overview 在gameplay effect的文中提到gameplay cue主要负责释放技能效果时的表现。因为相关资料缺乏,这里只介绍很...

  • Resize,w 360,h 240
    GAS - Gameplay Ability System Componet

    要让Actor使用gameplay ability system,则需要为其添加gameplay ability system componen...

  • Resize,w 360,h 240
    GAS - Gameplay Effect

    Overview(概览) Gameplay Effects are the Gameplay Ability System's way to c...

  • Resize,w 360,h 240
    GAS - Gameplay Ability

    GameplayAbility Gameplay abilities是GAS中关于技能的抽象,可以非常傻瓜地实现法术,技能等等。除了可以实现冷却...

  • Resize,w 360,h 240
    GAS - Gameplay Tag

    Gameplay tag在GAS中是很重要的标记,与Ability、Event和Effect关联紧密,用来表示各种状态。Cooldown(技能冷...

  • Resize,w 360,h 240
    GAS - Gameplay Task&Ability Task

    Ability Task Ability Task是Gameplay Task的子类,只能被GameplayAbilities使用。Gamepl...

  • Resize,w 360,h 240
    GAS - Gameplay Attributes

    Attribute 属性,记录Actor数值信息,类型为FGameplayAttributeData(目前就是float),常见的属性有血量、蓝...

  • Resize,w 360,h 240
    Gameplay Ability System - UE4

    Intro简介 So, what's a GameplayAbility? Basically, they're like the abilit...

    1.2 8989 0 13

文集作者