8篇文章 · 6508字 · 3人关注
Overview 在gameplay effect的文中提到gameplay cue主要负责释放技能效果时的表现。因为相关资料缺乏,这里只介绍很...
要让Actor使用gameplay ability system,则需要为其添加gameplay ability system componen...
Overview(概览) Gameplay Effects are the Gameplay Ability System's way to c...
GameplayAbility Gameplay abilities是GAS中关于技能的抽象,可以非常傻瓜地实现法术,技能等等。除了可以实现冷却...
Gameplay tag在GAS中是很重要的标记,与Ability、Event和Effect关联紧密,用来表示各种状态。Cooldown(技能冷...
Ability Task Ability Task是Gameplay Task的子类,只能被GameplayAbilities使用。Gamepl...
Attribute 属性,记录Actor数值信息,类型为FGameplayAttributeData(目前就是float),常见的属性有血量、蓝...
Intro简介 So, what's a GameplayAbility? Basically, they're like the abilit...
文集作者